Anim8or Community

General Category => General Anim8or Forum => Topic started by: Blick Fang on July 18, 2014, 03:13:08 pm

Title: spline dilemma
Post by: Blick Fang on July 18, 2014, 03:13:08 pm
Hi Gang

I am trying to create some nifty shapes for electric guitar models.  I am using splines to creat the shapes.  When I FILL or JOIN SPLINES, I get these lines that make it a pain to do any extruding.   Why is that?
Title: Re: spline dilemma
Post by: Raxx on July 18, 2014, 04:01:10 pm
That is the standard tessellation that happens when you fill a spline. Basically it triangulates the mesh, one of the downfalls of automation. If you need to work on the mesh, you can select all the faces and press shift+m to merge them, but since parts of it is concave you'll have to use the knife tool to fix the areas where the faces overlap the edges.

Alternatively, if you want a nice array of faces and edges to work with, you could just create a general shape with polygons using the Add Edge tool and fill holes, and then convert it to subdivided, like in the attached image.