Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: fromsoysauce on June 04, 2014, 10:03:48 pm

Title: My new Girl Base model
Post by: fromsoysauce on June 04, 2014, 10:03:48 pm
A higher quality model than I've ever made before, besides the head, which came from another model I made, the entire thing was made from scratch.

Since I'm moving on to unity I figured it was about time to try going for a more detailed standard, something more to go with modern games. This was also my first time making ears, toes and finger nails. And the head to body ratio is much more closely rooted in real life proportions than any of my other models.

(http://fc00.deviantart.net/fs70/i/2014/155/7/c/new_fss_girl_base_by_saijeehiguchi-d7l1ui5.png)
Title: Re: My new Girl Base model
Post by: Steve on June 05, 2014, 04:21:29 am
Nice work!
Title: Re: My new Girl Base model
Post by: fromsoysauce on June 05, 2014, 02:05:38 pm
Thanks Steve, really digging the features you added to ANI in the last few updates. Even though I'm going to be animating in Maya, I'll always use good ol Anim8or to make the models.

By the way this model is 8793 triangles when the head is subdivided.  And 6092 when it isn't, because I made this model able to work that way.
Title: Re: My new Girl Base model
Post by: fromsoysauce on June 07, 2014, 11:42:44 pm
Here I used the base to make a new model for Siiya (for those of you that remember her):
(http://th04.deviantart.net/fs71/PRE/f/2014/158/d/1/10229_tris_siiya_by_saijeehiguchi-d7lgl0q.png)