Anim8or Community
General Category => General Anim8or Forum => Topic started by: neighborlee on March 25, 2014, 09:39:50 pm
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I am in object mode, and trying to do non uniform scale, with latest anim8tor 0.98,and its not working . New at this app. I got it to work once and it was very kewl, but now
even with non uniform selected, it wont affect object no matter what I try to do with mouse.
What am I missing ? ;)
thx!
nl
awesome app ;)
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What shape are you trying to scale? The built-in parametric shapes (Sphere, Cylinder and Cube) don't scale non-uniformly. You need to convert them to a Mesh first (Build->ConvertToMesh) or to a Subdivided shape (Build->ConvertToSubdivided).
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Ah man, absolutely embarrasing ;)
I 'd forgotten that I had done a undo on everything to resert back to where I was, and just forgot to redo the conversion to subdivision.
ty ;)
cheers
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Don't be embarrassed - it's a common error. I'm considering several ways to make this easier to understand such as automatically converting to a mesh (possible with a warning), tracking the modifications as part of the sphere/cube/cylinder, disabling the non-uniform scaling tool, showing a message when you try to do it, etc. I'm still deciding which would be better.
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On that note, I've always wondered why there wasn't a scale attribute. Shapes have the position and orientation attributes but not the scale. I think that'd be a fair solution, and more traditional anyway.
Parametric shapes wouldn't have this attribute, of course, unless there's some better way to do the scale parameter modifier options.