Anim8or Community

General Category => Anim8or v0.98 Discussion Forum => Topic started by: SubDrag on January 23, 2014, 07:27:57 pm

Title: ART Bug and Ambient Occlusion bug
Post by: SubDrag on January 23, 2014, 07:27:57 pm
The ART does not render shaded objects color (reverts to grey).
Eg, Greyscale texture of marble + Blue Diffuse = Blue marble floor (Scanline = ok - Blue, ART = Wrong - Grey)

Also, Ambient Occlude is oddly showing white corners instead of black. For example, make a cube, delete the top face, and the corners will be white instead of black (maybe overrunning?)
Title: Re: ART Bug and Ambient Occlusion bug
Post by: Steve on January 28, 2014, 10:55:12 am
Can you send me a small example?
Title: Re: ART Bug and Ambient Occlusion bug
Post by: SubDrag on January 28, 2014, 06:28:16 pm
The first object shows the ambient occlude problem with internal corners.
The second is an object using colors that render grey with ART.
Title: Re: ART Bug and Ambient Occlusion bug
Post by: Steve on January 29, 2014, 12:49:47 pm
Can you also upload the texture?
Title: Re: ART Bug and Ambient Occlusion bug
Post by: SubDrag on January 30, 2014, 06:50:11 pm
Sure, here it is.

Title: Re: ART Bug and Ambient Occlusion bug
Post by: Steve on January 31, 2014, 06:15:51 pm
Thanks.  I can repro it.  I'll let you know what I find out.