Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: fromsoysauce on September 08, 2013, 11:18:28 pm
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I find it a lot easier to manipulate 2D images in anim8or than any other program, funny how that works. These are to be printed out and used for a stop motion.
(http://fc05.deviantart.net/fs71/i/2013/251/3/7/marisa_kirisame_sheet_by_saijeehiguchi-d6llxus.png)
How I did it:
http://fc05.deviantart.net/fs71/f/2013/251/d/f/marisa_kirisame_anim8or_doll_by_saijeehiguchi-d6lly8k.png
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Soy,
She's adorable! 8)
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After spending so many hours working on her, I've kinda gotten attached too her. It's kinda of a shame that I don't know how anything about stuff like adobe flash.
On the other hand, I know exactly how to make a program that could make animation output as good as adobe flash using game maker...
Maybe one of these days after I'm done with making a few video games, I might take a break and make a cartoon instead.
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Here is the stop motion:
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Hahahahaha, that was very cool, effective, and nicely done, FSS! Corny? To be sure! But an excellent example of stop-motion video that presents a convincing story. Who needs fancy special effects when you can come up with that?
On the other hand, long, long ago, in a place far, far away, I went to school with a fellow who filmed his own stop-motion stuff with bendable and poseable 3D model figures, buildings, cars, trees, etcetera, etcetera, and I know it took him a LONG time to script and film. It was quite tedious work. So, as "simple" as your video looks, I know it wasn't just a drop in the bucket.
Now we have great 3D programs to help, but it still takes a lot of talent to create.
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I LOL'd so much at the yoshi sound at the end. I thought the various camera angles and fast movement parts looked really good. keep it up
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Man, forget flash. JavaScript + HTML5 is the way to do it. Free, easy (If you don't mind programming), and cross-platform. Love the stop motion, and the sprite sheet is great!