Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: fromsoysauce on March 12, 2013, 04:18:21 pm

Title: Grunt enemy for my game [WIP]
Post by: fromsoysauce on March 12, 2013, 04:18:21 pm
This is called "Duodactyl." It is the weakest enemy in my game, Difference. I've decided to revamp the graphics for all the characters in the game from 64 quality to gamecube.

It's not yet textured.
Title: Re: Grunt enemy for my game [WIP]
Post by: cooldude234 on March 12, 2013, 05:16:55 pm
It's also not yet visible :P
Title: Re: Grunt enemy for my game [WIP]
Post by: fromsoysauce on March 12, 2013, 05:30:30 pm
(http://fc02.deviantart.net/fs70/f/2013/071/d/6/updated_design__higher_quality_model_by_saijeehiguchi-d5xti8y.png)
Title: Re: Grunt enemy for my game [WIP]
Post by: cooldude234 on March 12, 2013, 05:56:40 pm
I wan't to say phantom of the opera meets dinosaurs :D
So will you be texturing it at all?
Also isn't revamping all of your characters a lot of work, I mean you have quite a few don't you?
Title: Re: Grunt enemy for my game [WIP]
Post by: fromsoysauce on March 13, 2013, 12:48:38 am
Dinomaskerade!
Do you mean to say that it doesn't look like it needs textures?
Not all of them, some look detailed enough as they stand, there's like 35 monsters.
Title: Re: Grunt enemy for my game [WIP]
Post by: cooldude234 on March 13, 2013, 09:57:17 pm
Lol, Dinomaskerade :P
I personally feel it needs textures, and that without them it looks more like a 64 game (for some reason a lot of 64 games decided to use really low texture resolutions (like a 10x10 texture) to no textures at all, comparability speaking you never saw that on a PS1, and PS1's never had texture filtering which makes it odd). However it is not up to me to make the decision, only the suggestion.

Oh and 35 monsters still is a good amount, better than my games with 2 monsters XD
Title: Re: Grunt enemy for my game [WIP]
Post by: fromsoysauce on March 13, 2013, 10:57:49 pm
All enemies in my game will be textured except for one.
Title: Re: Grunt enemy for my game [WIP]
Post by: fromsoysauce on March 16, 2013, 04:58:47 pm
Got it fully textured!
(http://fc01.deviantart.net/fs71/f/2013/075/3/6/duodactyl_textured_by_saijeehiguchi-d5y8zym.png)
In case you want to know how it used to look like, here is side by side comparison:
(http://fc08.deviantart.net/fs70/f/2013/075/a/3/it_s_time_to_update__by_saijeehiguchi-d5y8zmj.png)
Title: Re: Grunt enemy for my game [WIP]
Post by: cooldude234 on March 16, 2013, 08:04:13 pm
Looks much better, I like it very much :D
Title: Re: Grunt enemy for my game [WIP]
Post by: Deepthought on March 16, 2013, 11:41:58 pm
What kind of game will this be? Fps? RPG?
Title: Re: Grunt enemy for my game [WIP]
Post by: fromsoysauce on March 17, 2013, 12:17:56 am
Metroidvania.
(http://fc09.deviantart.net/fs71/i/2013/075/a/5/rawr____by_saijeehiguchi-d5yauvg.png)
Title: Re: Grunt enemy for my game [WIP]
Post by: johnar on April 22, 2013, 09:26:33 am
 I really like those new ones.
Its awesome how you're making all these cool things and animating them, and then turning them into a game. Doing all that, its like...what a cool thing to do.   ;D
You're doing a gr8  job.  'Aarons' awesome too.  looks like it'll be a gr8 game.! (i'd bet on it).  ;)
 Lookin' really good soysauce.    Hats off to ya    :)
Title: Re: Grunt enemy for my game [WIP]
Post by: Deepthought on April 22, 2013, 05:24:06 pm
You've definitely got to tell us when the game's ready so we can try it.