Anim8or Community

General Category => General Anim8or Forum => Topic started by: Alchemystic on March 26, 2008, 05:59:47 pm

Title: Help!
Post by: Alchemystic on March 26, 2008, 05:59:47 pm
Is it possible to make haze in Anim8or? Not fog, but a haze in one area. Also, can you make flares, like around a star or something? I tried making a texture like that, but it turned out looking like a huge animated ion. that didn't quite work. Any help would be appreciated. Thanks in advance. :)
Title: Re: Help!
Post by: hihosilver on March 26, 2008, 06:59:02 pm
Can you give drawing or examples of it?  I'm not exactly sure the type of haziness you're trying to achieve.  I also don't really understand what kind of thing you're trying to do with a flare, though for that kind of a thing I'd highly encourage trans maps.
Title: Re: Help!
Post by: Tanzim on March 27, 2008, 05:49:25 am
Do you mean haze like this:
http://anim8ormovie.14.forumer.com/viewtopic.php?t=659
You might have to ask Starbuck
Title: Re: Help!
Post by: Alchemystic on March 27, 2008, 08:44:11 am
Do you mean haze like this:
http://anim8ormovie.14.forumer.com/viewtopic.php?t=659
You might have to ask Starbuck
Yeah, thats what I'm trying to make for the haze. I found a tutorial for haze like that once, but i was still working on the tutorial robin animation, so i didn't really care about it then. Now when I need it, I cant find the tutorial.

Can you give drawing or examples of it?  I'm not exactly sure the type of haziness you're trying to achieve.  I also don't really understand what kind of thing you're trying to do with a flare, though for that kind of a thing I'd highly encourage trans maps.

I'm trying to make a solar flare, like this: (http://www.celestiamotherlode.net/catalog/images/screenshots/various/extrasolar_stars_Flare_1__gradius_fanatic.jpg) I took that picture from celestia. What I mean is like a visible light. I tried a trans map, but it turned out too solid looking.
Title: Re: Help!
Post by: Thanos on March 27, 2008, 09:11:37 am
I haven't tried it, but you could make a transparent sphere around your object, and give its material that "glossyreflector" class that the new ART raytracer supports. Check this: http://www.anim8or.com/download/preview/art_raytracer.html
Title: Re: Help!
Post by: hihosilver on March 27, 2008, 07:57:42 pm
Could you post the transmap you used?  It looks like you'll definitely want to use a transmap, but I'm not sure why it's coming out solid.
Title: Re: Help!
Post by: Alchemystic on March 28, 2008, 12:02:13 pm
I haven't tried it, but you could make a transparent sphere around your object, and give its material that "glossyreflector" class that the new ART raytracer supports. Check this: http://www.anim8or.com/download/preview/art_raytracer.html
I'll try that, thanks.
Could you post the transmap you used?  It looks like you'll definitely want to use a transmap, but I'm not sure why it's coming out solid.
I used a water texture just for an experiment, i didn't seriously try using a transmap. This is the texture though. I wanted to make it look like there were sunspots, and that part worked, but it looked to solid. (http://ozviz.wasp.uwa.edu.au/~pbourke/texture_colour/water/waves2.jpg)
Title: Re: Help!
Post by: hihosilver on March 30, 2008, 04:09:38 am
In a transmap, black colors are completely transparent and white is completely opaque.  So, since I'm guessing there aren't many true blacks in that image, it would look too solid and not very transparent.  I'd advise trying to create your own transmap.