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Been working on this new ship last night few more bits to add then uvmap her.
(http://www.anim8orworld.com/Images/SpaceCraft.jpg)
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where on earth is the "Like" button?!?
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I like the model, but there is no depth in the 3d image, its as if someone just use the same image twice to make the 3d image.
But with that aside I'm loving it.
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Well done Kevin, if you use Z-Anaglyph which is a simple free-ware
program you can actually make the space ship come out of the picture and poke you in the eye, anyway here is the z-anaglyph page
http://rosset.org/graphix/anaglyph/zanag_en.htm
You can use it in conjunction with photoshop or phoxio and you can create some really fantastic eye popping stuff!! :o :o
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I like the model, but there is no depth in the 3d image, its as if someone just use the same image twice to make the 3d image.
But with that aside I'm loving it.
turn your 3d spexs round ie: red in left eye cyan or green in right then it should pop out!, I found photoshop sort of sends it into the picture with default red in right cyan in left.
Image now deleted from initial post,
Thanks for the heads up Ian!
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Flipping doesn't help, the ship still looks very flat,
Z-Anaglyph
I don't see why you need that software, when fireworks and even photoshop alone can process filters over one of the images to produce the 3d image, just saying.
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Looks great! I've lost my red-green glasses somewhere several years ago so I prefer crosseye versions. Now when somebody's uploading anaglyph version I've got to split channels and place images side by side ;)
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Looks great! I've lost my red-green glasses somewhere several years ago so I prefer crosseye versions. Now when somebody's uploading anaglyph version I've got to split channels and place images side by side ;)
Don't forget about the part where you hurt your eyes :D
I actually designed a pair of glasses that took 3d cross eyed images from a normal monitor, and placed the images to the correct eye.
Basically you could get perfect 3d from any monitor without having to go cross eyed.
That was all in theory though, I never got a chance to make a pair,
I even priced it out and everything, it would have cost only 30 bucks or so to make.
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Yup, the ART stuff looks awesome! Those guys are right, the 3d ana is a flat image... But doesn't Anim8or have the built in stereo view Or I guess you can't actually render from that? In any case, you could do the 2-camera setup to make it.
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Updated This works with my spexs!
(http://www.anim8orworld.com/Images/RightFlyers.jpg)
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Oh yeah, the new one looks great! Nice modeling, etc!
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Yea I can see a lot more depth in the new one, gives it that added bonus.
Keep at it kreator, I wanna see more ;)
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I need to get me some 3D specks! Nice model btw.
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Wondering, kreator- what is your Kr and how dark does the green have to be, PLUS exactly how high were your Samples to get such a clear and beautiful reflection, along with the gorgoues-and-voluptuous color?
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Oh dear I can`t remember all those sorts of things!! don`t use Kr on a straight reflection probably be better if you were to dload the file from my public Dropbox folder and see for yourself.
https://www.dropbox.com/sh/26y219g78rfr5d2/LeiCSWXtmV
In anim8or Projects
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So specualr --> reflection..... Man, why.... didn't.... I... KNOW ABOUT THAT??!?!!! Is that just controlled through the specularity? Cuz if so, maaaaaan, have I been doing a lot more work than I've needed to!!!!
Man, kreator, this thing is really cool. It inspired my to start building my own somewhat (not-very) similar megacraft-starship kind of thing. I'll start a thread soon for it, once I get farther.
[edit]
WAIT!!! So the Kr thing is just for those granular reflections, then? Cuz this spec-reflec attribute is probably on my list of greatest things found in Anim8or (along with Edge Properties dialouge and some others), but it doesn't seem to do any granularity or roughness. Is that the case?
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started another little ditty today....
initial stage1
(http://www.anim8orworld.com/Images/Space1.jpg)
stage 2
(http://www.anim8orworld.com/Images/space2.jpg)
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Stage 3
(http://www.anim8orworld.com/Images/space_Mockup1.jpg)
Still some more to add to the mothership. Just concepting it at the moment ,it may well change at the back, But its great to do these bits in partworks, add a bit, that bit don`t work, delete a bit, cool.
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It looks nice textured
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Aw, man, kreator, you'll have to do some sortt of tutorial on how you come up with these things. I think the biggest problem I have is that I can't get all those tiiiiiiiny, litte details like radio devices, weapons, etc.
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davdud101: Try this thread for a starter, I posted this a while back,
http://www.anim8or.com/smf/index.php?topic=4273.0
hotrod at
http://www.anim8or.com/smf/index.php?topic=4272.0
GrainSilo at
http://www.anim8or.com/smf/index.php?topic=4326.0
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It looks nice, besides the fact that I really hate open docking bays like that (there's just soo many issues that come with them).