Anim8or Community
General Category => General Anim8or Forum => Topic started by: davdud101 on August 16, 2012, 01:26:36 pm
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Hey, everyone. I just got around to noticing, or rather, caring, about the Edge Properties dialog for the first time. I was looking at the smooth, creased, and rounded options... And
I don't get how rounded works! Does the mesh have to be sudivided before I can set the roundness? Could someone please help?
Thanks!
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Whoops, figured it out- And this may very well be on my list of coolest things I've found so far in Anim8or!! I never knew we actually DID have the ability to control curvature, etc. on such a miniscule and specific level.
For those wondering, the model must be subdivided before attempting to use the Edge Properties, else it won't show up.
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I've never seen this to actually do anything. I think the window is there because Steve wanted to set it up for future functionality. But if it works now, I'm clearly missing something.
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Oh, it worked great for me! It's a little shaky- the feature doesn't seem 100% complete, but all it takes is using it on an edge (or multiple edges) of a subdivide object.
It honest-to-goodness works works wonders, and before I knew of the functionality, I was just cutting directly across faces/edge-to-edge to try to sharpen them up. It's really quite a godsend for all of us... Just a bit obscure. Give it a try!
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Huh, well I poked around with it again. It seems if I select the edge of a subdivided object and change the edge properties, then nothing seems to change; but if I then move the points, it starts to actually do something. Interesting. I still can't see any difference between "smooth" and "creased," but the degree of roundness is having an impact.
Good stuff. Thanks for the tip.