Anim8or Community
General Category => ASL Scripts => Topic started by: Josepsh on August 01, 2012, 10:57:49 am
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How To Export My .45 Hand Gun..obj From Anim8or To Test In GTA San Andreas For PC.
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At the top bar, do this:
Object => Export... => Save as type: Wavefront (*.obj) =>
you probably know what to do after that.
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At the top bar, do this:
Object => Export... => Save as type: Wavefront (*.obj) =>
you probably know what to do after that.
No what to do after that?
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davdud101 ---
While specifying how to export an object file may be the most obvious response, I'm not certain that will really do Josepsh much good because, according to this site (http://www.gtamodding.com/index.php?title=Model_file), GTA requires models to be in .dff file format.
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Thank's davdud101. ;D.
I Think I Did It First I Put The File Into Img Tool. Img Tool Will Rename
The File For You But You Have To InPut The Name And .Dff Ex. In The Name. Right?
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It all depends on what you want to use it for Joseph. You also have other formats like 3DS and the many other 3rd party model exporters. Plus you'll need a utility to view the model outside of Anim8or. I use an old free one called Discreet's 3D Exploration to both view and convert models to other formats.
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It all depends on what you want to use it for Joseph. You also have other formats like 3DS and the many other 3rd party model exporters. Plus you'll need a utility to view the model outside of Anim8or. I use an old free one called Discreet's 3D Exploration to both view and convert models to other formats.
For A GTA San Andreas As A Mod.
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So is Img Tool a obj to dff model converter?