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Artwork => Anim8or Challenges => Topic started by: Raxx on February 10, 2012, 09:23:39 pm

Title: [ COMPLETE ] Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on February 10, 2012, 09:23:39 pm
Challenge #29:GIANT ROBOTS!!!

(http://farm3.static.flickr.com/2174/1872684977_a00bcbc1eb_o.jpg)

:)


Deadline: June 24th, 2012


This challenge will have a public poll. Vote for the best 30 second or less animation (youtube or similar)

Before you ask...

Experiment a little and enjoy the challenge!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Modeler_in_the_Myst on February 10, 2012, 10:55:04 pm
Wow, animation this time? Yeeps, I'm really going to be stretching my artistic legs.
Well, at least it's robots, I think I grok rigid animation in theory.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Tof on February 11, 2012, 03:44:59 pm
Great! 80 days to finish it. I'll start modelling tomorow.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on February 11, 2012, 03:49:20 pm
Awesome!!! Here goes nothin :)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Maximilianibus on February 14, 2012, 04:18:06 pm
I worked on some weapons ;D
(http://img513.imageshack.us/img513/9160/teslaa.jpg) (http://imageshack.us/photo/my-images/513/teslaa.jpg/)
(http://img692.imageshack.us/img692/7207/miniguna.jpg) (http://imageshack.us/photo/my-images/692/miniguna.jpg/)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Tof on February 17, 2012, 08:18:19 am
After a few hours drawing and modelling today, here are the first pieces of my robot ... Still a very big lot of work to get the result I want but I think I'll have more time next week (this week, I was in Germany for my job).
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Arik_the_Red on February 19, 2012, 01:13:13 pm
Oh yeah... got my machine back in order... time to get the BIG machine a-moving....
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on March 04, 2012, 08:02:26 am
Now this is a topic I'm quite fond of. I shall put my thinking cap on and try to come up with something. Provided I can find time amid thesis, I'll join this challenge.

[P.S. Hi guys! Long time no see. xD]
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on March 06, 2012, 10:54:29 am
Here's what I have so far.... Not much, but it's a start. :)
(http://i908.photobucket.com/albums/ac285/davdud101/Anim8or%20Animation/robobot-render1.jpg)
(http://i908.photobucket.com/albums/ac285/davdud101/Anim8or%20Animation/robobot-render2.jpg)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Arik_the_Red on March 07, 2012, 03:33:03 pm
cool stuff so far!

David, is that a robby the robot inspiration?

Anyway, just playing with eyeball idea here...

&feature=youtu.be
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: headwax on March 07, 2012, 08:33:09 pm
Great choice Raxx, this looks like a fun one for people of all skills I think - non organic comps are the way to go maybe? Now if only we could get that dang registration thing fixed...
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on March 07, 2012, 10:26:40 pm
Nice start guys, it's starting to look like a garage full of robot parts in here ;)

Well, I'll add my own. Mine's a poor start, I'm feeling out a bit of modeling in Autodesk Inventor so that I can make the parts printable and the joints work in real life, so this arm is the first test. If I continue using that software, I'll probably use it only for the moving parts and then do the rest in Anim8or...

As for the registration deal...well I have a feeling that'll get fixed soon :)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Tof on March 08, 2012, 12:24:48 pm
Very nice ideas to see here! It's now time to me to stop work, and go back to anim8or :D (for my boss: if you read this, my work is already done ;D). I hope I'll have time to finish something...
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on March 16, 2012, 05:12:08 pm
Whoa, Arik, that looks great, even if it's only that one piece!
And Raxx, it's a sweet start, and seeing that that's just the beginning, I can't wait to see it when it's finished!
 
Here's my (almost) latest work.
(See a couple posts ahead.)

As you can see, I pretty much ditched the entire 'fat robot' design  in favor of a bit sleeker, more defined body. Looks better, although the head doesn't seem to fit quite right...

Oh, yeah, Raxx, I wanted to ask, based on the quite minimal rules to this challenge, could I use programs like After Effects to do stuff like motion blur, bullet, hits, etc?
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on March 16, 2012, 05:44:37 pm
Lookin' good so far davdud101. The head suits the body fine, in my opinion, though if by "fit" you meant meshing, then I suppose it might not be 100%

As for post-processing in programs like After Effects, there is nothing wrong with using that in this challenge.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on March 16, 2012, 06:21:43 pm
Thanks, Raxx. I was thinkg it doesn't really match the body, but upon really thinking about it, it does look 'aight. Over the past few hours, I've gotten much farther than that even, and so I removed the originals (to save thread page space) and the newest ones are below.
(http://i908.photobucket.com/albums/ac285/davdud101/Anim8or%20Animation/giantrobo-21-1.jpg)
(http://i908.photobucket.com/albums/ac285/davdud101/Anim8or%20Animation/giantrobo-22.jpg)

It's going quite great for me! Notice the little detail on the shield, notably the bumpmap used to make the knicks and dents.  However, I'm having a bit of trouble. You see the shield, and how it has a texture? I can't get it to be double sided. When I select for it to be DS'd, it just turns the color of the material above it (which is pink, in this case), and doesn't actually allow me to do any color changing. What do I do????
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on March 16, 2012, 11:41:39 pm
Ok, just to verify, when you say "double sided", do you mean doing something like using the shell tool to give it depth, or are you applying a double-sided material to it instead?

If you're modifying the geometry to make it double-sided and it changes color or loses its texture, then more than likely the UVs got reset or the material got unassigned. Reapply the material to the shield and then use the UV tool to remap the material w/ texture on both sides of the shield.

If you're using a double-sided material on an open mesh (is only a polygon thick, like paper), you have to click on the "back" button in the material editor and reapply the textures and colors to the back side to mirror the front side. Make sure all of the parameters are the same.

If that's not what you meant, please clarify a little more on how you've got it set up and maybe a screenshot of the problem in effect.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on March 17, 2012, 03:47:51 am
OH yeah, almost forgot about this xD

I already have a design to work on.

Tail needs a little more mechanized touch to it, but I can wing that when I model. XD

Perhaps I might do an approximation of this scene for the final entry as well.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Mills on March 17, 2012, 05:26:48 pm
Is that your own work, Janro? Very cool ...
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on March 17, 2012, 08:11:51 pm
Hm... Odd to say the two-sided textures just started working for me out of the blue. Thanks anyway, Raxx.

Yo, Janro, haven't seen you in a while. That looks really sweet, reminds me a lot of a cat! (Which I assume was the intended effect) Hope the modelling goes well!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Modeler_in_the_Myst on March 18, 2012, 10:47:43 am
Anyone know how to make glowing eyes? The emissive material property works OK for the eye itself, but it doesn't provide any illumination for the scene, like the area around the eye.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on March 18, 2012, 11:52:42 am
I was also wondering about that, MITM. Best way to do it is to use light in Scene mode. Or maybe make a hexagonal shape on top of the eyes with a edge-faded trams map, and make the colour something, emissive 1, etc. Not at a comp at the moment, but if you don't understand, I'll try to recap layer or someone else will elaborate.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Modeler_in_the_Myst on March 18, 2012, 12:30:14 pm
Thanks. I've been trying with the lights, but so far it doesn't look right at all. As for the other suggestion, I am afraid I do not follow.
But thank you.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Arik_the_Red on March 18, 2012, 08:20:49 pm
Here, I decided to overkill and type a long, blathering tutorial on how I make glowing things...  Enjoy, or not... here it is: http://www.anim8or.com/smf/index.php?topic=4141.0
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Modeler_in_the_Myst on March 18, 2012, 08:44:22 pm
 I'll try that. Thank you for taking the time and effort, Arik_the_Red.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Arik_the_Red on March 18, 2012, 11:24:08 pm
Updated the glowing red sphere thread, to give an idea of the end result when adapting to create two "red robot eyes" with video of camera circling.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on March 19, 2012, 05:57:55 pm
Janro, nice design! The hard part will be accurately getting that into 3D form, so good luck ;)

Good to see so much activity in here!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: TheBlackHole on March 20, 2012, 09:20:03 pm
This is the biggest thing that could be considered a robot. It's a self-building space station the size of a small planet. It was equipped with one of the most powerful supercomputers ever built, but its method of checking whether it had finished building relied on the computer running during the time it took to build. Due to a solar storm, the computer lost power before completing construction, and when it was turned back on it continued building. It has been adding on to itself for approximately 3000 years, sending out small probes to collect materials regularly.

Its computer has also been improving itself over this time, and soon it figured out how to turn any material into the specific metals it needs using specially-built reactors, increasing the amount of matter it can take in. Part of it is converted to energy using other types of reactor, and this energy is used to power the station.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on March 20, 2012, 09:51:36 pm
BlackHole, I have no idea what to say to that. That your entry?
(Kinda chuckled at the fact that ours are super sophisticated while yours, however basic on the outside, is still technically a robot. :D )
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: TheBlackHole on March 20, 2012, 10:22:18 pm
It is my entry, but it's still WIP. I need to add a background, more detail, and change the camera position.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: TheBlackHole on March 20, 2012, 11:16:23 pm
Here it is with some extra mesh detail, a different camera/light position, and a lowres skybox because the computer I'm rendering this on is a few heating elements away from being a toaster. I will eventually make a better starfield, though. :)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: cooldude234 on March 21, 2012, 12:32:03 am
Thought I'd do something.
So here's my beginning

NOTE: Road is temporary
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Arik_the_Red on March 22, 2012, 02:11:09 pm
Alrighty, well, I've a rough-up in the works... The robot has a lot of detail taking shape, but here's an early development render.  Note, legs are going to have much more work in them, and the body has much more to go as well. I just cobbled basic forms to work on animation tests as I bounce between modelling and animating.
(http://i33.photobucket.com/albums/d69/aric_001/anim8or%20challenges/render3.jpg)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: 3Dgeek11 on March 22, 2012, 02:35:05 pm
Wow, cooldude, yours shows a lot of promise! Simple but it has a lot of potential. :)

Arik, yours looks awesome too. Can't wait to see what you do with it.

TheBlackHole: Yours too! It will be very interesting to see your animation. :D

Myself, I can't participate. I'm too busy with my game. I'm on a tight deadline and I have to work constantly, every second of free time, whether I'm directly working on it or not, is spent thinking about it, planning, coding, modeling, etc.
Just no time whatsoever for Anim8or challenges, sorry. :(
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Arik_the_Red on March 22, 2012, 03:11:35 pm
Thanks, Geek... What's really great, is that I got a theme tune courtesy of another anim8or member... So, in a sense, this is a combined effort of two anim8or-nuts... Me as visuals, and cooldude as musical score composer!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: kreator on March 23, 2012, 10:38:10 am
my contribution ... that I started.


http://www.anim8orworld.com/Forum/index.php?topic=35.msg457#msg457 (http://www.anim8orworld.com/Forum/index.php?topic=35.msg457#msg457)




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Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: cooldude234 on March 23, 2012, 11:46:39 am
Looks like we got some competition (quite suitable for a competition don't you thing :P)

I guess its time to blare the music and put on the coffee, and sleep not till I'm finished my work (not just this either, finish my weeks programing, and everything else (:).
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: kreator on March 26, 2012, 06:56:00 am


Latest WIP anim8or file now transferred to Carrara, To get quicker renders of the animations




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Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on March 26, 2012, 03:08:18 pm
Not too bad kreator. A few crits that I'm sure you're aware of: There's a nasty little jump at the hip joint that needs smoothing, the ankle joint should flex when hitting and lifting off the ground, and his velocity is too low for the rapid movement of his legs. Those missiles could use some propulsion effects, and perhaps some evidence of acceleration. Good progress so far though!

Arik_the_Red, I like the style you're going for! The bronze is reminiscent of steampunk...hmm, reminds me of a certain project that never fully lifted off... ;)

Nice minecraft robot, cooldude234. Whether or not that's your intended effect, he's got style.

TheBlackHole, a better starfield will certainly help. It's got to be animated, so it'd be cool if the camera slowly pans it so that a sun or planet comes into view in the background. Cue some classic orchestral music and you'd be set ;)

Great job folks. We've still got plenty of time in the competition too, how rare!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: TheBlackHole on March 26, 2012, 06:25:37 pm
Finally have a better starfield, but because of the highly subdivided spheres making up the giant robot (and because my computer's a potato) Anim8or sometimes freezes while loading the file.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Maximilianibus on March 28, 2012, 04:04:59 pm
@TheBlackHole: cause I'm a potato ;)
@Topic: Wow, your WIPs do look amazing! I should catch up ;D
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on April 07, 2012, 08:41:06 am
Wait, BlackHole... Is that a bumpmap, or's that actually modelled??
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on April 24, 2012, 10:25:45 am
Okay, I should've learned by now that summer break =/= free time. I'll be out of town for a while and so it'll be hard to work on this challenge. If ever I do, it might be a photo finish. Like most of my usual entries <_<

Reeeeaaaaally bad work flow planning. ><
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on April 25, 2012, 04:23:50 pm
I know how you feel Janro, that's exactly the situation I have coming up next month when my summer break begins.

Not sure if I should extend the deadline or let it drop. Opinions?
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: 3Dgeek11 on April 25, 2012, 06:04:28 pm
Well it's not like everyone's dying for the next challenge, and there are already a lot of WIPs for this one, so I say extend it to mid-May or somewhere around then. :)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Arik_the_Red on April 25, 2012, 06:43:34 pm
I won't turn down an extension.... (hopes that doesn't sound wrong)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: cooldude234 on April 26, 2012, 04:56:45 pm
hehehe, that's what she said...  ::)

Yea, I think we should have more time on this one.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on April 27, 2012, 04:37:03 pm
EXTEND!!! I won't be around thi swekend, and I TOTALLY won't be anywhere near done when it's due. and everyone's gotten so far, I'd hate to see incomplete wip's be put out there in the not-perefected form.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on April 29, 2012, 01:11:27 am
Alright, time for an extension...

Extended to: June 24th, 2012

Don't forget it!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: lppena on April 29, 2012, 07:17:04 pm
Here a giant gech type I made for BZII. It's basically one of several models in an animated group that has real weapons that work in BZII. It's equpped with dual cannons and dual guns. Unfortunately, it was made and animated in Truespace, so it doesn't qualify for entry in this project. I thought I'd share it anyways. It has just over 1,000 faces and is done only with in basic material colors; I'm still trying to learn to make custom paint 2d textures.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: ianross on April 30, 2012, 05:30:36 am
Tim Christou from Canada asked me to post his Anim8or Robot movie to this forum challenge.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on May 02, 2012, 07:03:33 pm
Alright, well, after a revision of what I wanted to do, I decided to go with a bullfrog-ish design. He's no where near done, but luckily, time is my babe right now, so Frogger will be getting done in time if I use it right.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: lppena on May 02, 2012, 08:24:37 pm
Alright, well, after a revision of what I wanted to do, I decided to go with a bullfrog-ish design. He's no where near done, but luckily, time is my babe right now, so Frogger will be getting done in time if I use it right.

Nice Walker model. Anim8or rocks!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on May 04, 2012, 12:44:46 pm
Okay about time I get into this!

... alright it's not too big of an update. Got sidetracked but at least it's a start.

For the most part I intend to paint most of the detail on. I'll use this as a chance to practice painting textures too.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on May 04, 2012, 03:34:46 pm
Aw man, Janro, that already looks really sweet, quite close to the concept art!!! But then I guess that means my criteria for something being sweet is dependent on whether I can imagine some sweet stuff I could do to it.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on May 05, 2012, 12:09:00 am
Oh here's a question I forgot to ask.

One of the conditions is that half the work must be done in Anim8or.

But let's say I want to rig and animate and render in Maya while all the modelling is done in An8... is that alright? Cause to me it feels like it's only 1/3rd done in An8- well 1/4th if I count unwrapping/texturing which is done in other programs.

Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on May 05, 2012, 01:48:07 pm
Nice updates guys. ianross, does Tim need a forum account?

davdud101, your robot reminds me of a frog-style walker bot I made ages ago. Will you be animating him as if he was in the Frogger game itself?

Janro, good start. And yes, it's perfectly fine. Basically if a critical part of it was done in Anim8or, then it's ok.

Ippena, if you animate and render it in Anim8or, you can still submit it for this challenge!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on May 07, 2012, 12:03:08 pm
Okay- Update time

This is an agonizingly slow pace. Summer break mode hit me for the past few days. Not helping my productive side at all ><

Finally got to continuing this and made the waist joint part. It's not seen in my concept sketch/paint so I had to reimagine how it really is and may work. Hopefully next update would be a little more.

EDIT: okay, started on the thighs. Currently figuring out the knee joint mechanism before proceeding.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on May 11, 2012, 12:04:47 pm
Pardon the double post but I wanted to have a clear update.

Legs are done. Feet and Arms to come in next, followed by the head.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on May 14, 2012, 05:17:07 pm
Test Vid:


This is pre-textured, pre-evnironment, pre-post.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: CoriDavis on May 14, 2012, 06:12:04 pm
Test Vid:


This is pre-textured, pre-evnironment, pre-post.

Not bad! The landing looked great, but something seemed off about the takeoff
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on May 14, 2012, 07:50:19 pm
I see it; it's the 'slowness' of his lift-off... THanks for pointing it out, Cori. Hopefully I can resovle the problem. Thanks for feedback, too.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on May 15, 2012, 03:49:16 am
Pretty neat davdud!

I think the slowness is part of what seems off. I like how you're trying to put in antic(ipation) in the movement. One thing you could try doing is to point the front end down, rather than have the front end up. This I think would be a better antic for a forward jump.

You can try seeing it in how your body prepares for a forward jump. When you crouch bracing to go forward, you'd lean to shift your weight forwards so that you'll be 'balanced' when you leap forward.

I hope that made sense ^^
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Josmic8or on June 01, 2012, 03:13:34 pm
This would be hard to vote!
All the robots look great!
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Janro on June 19, 2012, 10:26:46 am
I know, I haven't been particularly active and whatnot, but I gotta ask:

What happened to this challenge?
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on June 20, 2012, 11:10:02 am
Either everyone left to get hard to work or everyone forgot. I kinda stopped working, so I'll have to get back on a throw something together in the last 4 days.
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: headwax on June 22, 2012, 09:59:43 pm
well I did my renders last night and it's been so long since I used movie maker I no longer have the codecs ??? to load in my avi's so I have been waxdebugmodeing gah I don't have enough time to read directions :)
Title: Re: Challenge #29: GIANT ROBOTS!!!
Post by: Raxx on June 25, 2012, 02:46:04 am
Ok, I finally put this challenge down. If you have an entry after the deadline, feel free to post it here even so.
Title: Re: [ COMPLETE ] Challenge #29: GIANT ROBOTS!!!
Post by: davdud101 on June 26, 2012, 12:00:23 am
Darn, such an ambitious one for us all. I'll try to get mine finished and up after a little while.