Anim8or Community
General Category => Anim8or v0.98 Discussion Forum => Topic started by: Pirate92 on March 20, 2008, 09:36:36 pm
-
Here is a picture I whiped up. But I had to replace the ground grid With a made by me floor, because the ground grid will not receve shadows.
Immage outdated, and deleted. Look further down.
-
Are you sure? What kind of light are you using? They render for me when I use the default lights and a spotlight.
-
I have attampted agen, and found that the ground grid does not accept shadows like it use to in older versions. You must use the ART ot render with shadows, and I did not know that.
-
(http://i192.photobucket.com/albums/z42/Commander92/ARTinpreview097.jpg) Ok it's done right this time!
-
Ok, I need a step by step instruction tutorial for making mirrors and glass, with pictures. If there are no pictures I am unable to get it. Yes, I'm dislexic.
-
PS. Steve, will you be (In future) adding a little check box 'Mirror' with a box to set the power of the reflection? (Same for glass)
-
Pirate, have you downloaded the example files and looked at those? They're very helpful.
-
Yes, that's a bug. The scanline renderer's shadwos don't work on the ground grid. I'll fix it.
-
Yes. I agree with Pirate92. I would want a sort of material organizer. Or in the regular material editor have a label and a text box for reflection
i.e.
Reflection: <Text Box>
enter a # between 0.000 and 1.000
0 being no reflection and 1 being perfect mirror.
Now I relize that with the system Steve is creating there is more power as to what properties the reflection has (i.e. Glossy reflective.)
Also one thing I noticed. You can't copy materials if they are in file and not object tab.
Thanks steve.
-
I have the same problem with copying materials, but I only can't copy with "ctrl + shift + c" in this mode. I can still go "edit>copy material"
-
actually what Steve did was pretty smart (as compared to what you want him to do)
specular is a fast way of doing reflection's, as it only reflects white light regardless
adding the specular attribute with the string reflection changes the specular value into reflection value, so only either specular or reflection has to be computed instead of both
also materials in file will appear throughout the file so it would be pointless having it copied, object materials only appear in the object
Hope that helps
-
Well the point I'm trying to make is not that you can't copy file materials, but from one project to another.
Normally if the objcets material is in the object tab. You can just copy the object and paste it in another object and the material will be copied.
With file the material won't be copied.
-
Ah, I see what you mean now.
If you're using the newest version of anim8or (v0.97a) you can copy and paste materials straight from the bar with "edit>copy material" and "edit>paste material". You can do this from project to project as well.
-
Pirate, have you downloaded the example files and looked at those? They're very helpful.
Yes I did. I'm just not the remembering kind of guy.
-
Then do what I did!
Save the files to your computer and whenever you forget, just go back to them. It's the same as a tutorial, if you aren't the remembering kinda guy you'd have to go back to the tutorial anyways.
-
I need to considder my free disk space. It might sound silly being that the files are only a few KBs, but it does matter for me, my computer is older and runs out of space verry quickly. Eventually I will HAVE to delete thows files.
-
Check out this topic (http://www.anim8or.com/smf/index.php?topic=422.0).
Does that help? It tells you what to put into the different sections, and it has an image demonstrating it.
-
I can't open xls files...