Anim8or Community
General Category => ASL Scripts => Topic started by: Maximilianibus on October 03, 2010, 09:58:39 pm
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...that locates an object 100 times(as example) in (!!!) scene mod at various x/y/z coordinates.
help!
greetings
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How are you determining the xyz coordinates of each object? Random?
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ooh you mean for like trees and such if you wanted to make a forest?
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Maximilianibus,
if you dont need animate the copys in scene mode.. you can use the
Script: Copy "Source" mesh to "Target" mesh " by Nickie script (mesh2mesh_5_final.txt ), is usefull, donwload in link below :)
http://www.anim8or.com/smf/index.php?ction=dlattach;topic=906.0;attach=1059
using the "mesh2mesh_1.a8s" is possible make this variations x,y,z.. with double
click in object
but you need maker it in "object mode".OK :)
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well, exactly THAT is my problem! i actually tryied to make a realistic fluid simulation in cre8or, so i would need MANY MANY MANY little spheres.... but i'll give it up... because i dont know how to use an8back -.- ... so, yeah. thank you all!
greetings!
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( Wow, the forum is "dead" these days :P)
Emm...what is that an8back ???
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An8back?
Why didnt you say,
I can give you a tutorial on it on cre8or if you want.
Its actually really easy.
and if you are going to use the word dead, then you better change it to zombie, cause theres still a few people on it regularly.
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ZOMBIES! ZOMBIES! I HATE ZOMBIES! AHHHH! but i love half life...;D
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well, it would be cool if you could post a tutorial!