Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: neodelito on September 16, 2010, 01:50:19 pm

Title: Game Level created in anim8or (model and uv)
Post by: neodelito on September 16, 2010, 01:50:19 pm
this level is textured and modeled full in anim8or.

testing scenery efx, Ai and limb animations
i hope this Sunday have a demo ready.
(http://www.modulosoporte.com/img/screenshotingame9.png)
my post
http://forum.thegamecreators.com/?m=forum_view&t=174436&b=40 (http://forum.thegamecreators.com/?m=forum_view&t=174436&b=40)
Title: Re: Game Level created in anim8or (model and uv)
Post by: 3D Joe Wiltshire on September 16, 2010, 07:46:08 pm
Looks awesome! and is that scaleform I see? Can't wait for the demo (hopefully :P)
Title: engine again
Post by: neodelito on October 08, 2010, 11:14:23 am
here is the engine and template
is a complete Fps and 3ps template engine.. you can change any aspect of the game in .lev files
in a few day i finish the complete 3D media editor..
If you like use your models only export to 3ds (non animate models), or use milkshape, fragmotion, blender etc. for .x animated models .
Support. md2, md3, dbo, .x, 3ds
Support. Jpg, png, pcx, tif, dds, bmp
Support, wav mono and stereo. Mp3, midi etc..
Support, box collision, polygon collision, sphere collision, etc..
and etc.. and etc.. and etc..


Title: Re: Game Level created in anim8or (model and uv)
Post by: $imon on October 08, 2010, 11:37:14 am
Hey neo, looking really good! I like the sci-fi mood.

A thing I think the total look would benefit from is if you could bake in Ambient Occlusion in the texture map, to have the lighting look a bit more natural.

Good luck with the game!
Title: Re: Game Level created in anim8or (model and uv)
Post by: neodelito on October 08, 2010, 12:29:51 pm
you an add a bloom  shader.. is a better efx
thanks
Title: Re: Game Level created in anim8or (model and uv)
Post by: cooldude234 on October 15, 2010, 03:03:21 pm
I could barely play the game, it doesn't work on my duel monitors, maybe a way to fix this would be to reset the mouse constantly or limit it within one area (the first monitor)
Title: Re: Game Level created in anim8or (model and uv)
Post by: neodelito on October 15, 2010, 05:17:31 pm
"duel monitors"... oops.. the game is made for netbooks..
and is not a game.. is a template.. you can make your own level and models and use in engine... :o)