Anim8or Community
General Category => General Anim8or Forum => Topic started by: davygravy123 on August 18, 2010, 04:35:41 pm
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I was thinking, for everyone who uses anim8or (and cre8or), if anyone would be interested in making an action/adventure game (like the ones w/ castles, temples, dungeons, basically like a Zelda game). I would need someone who would make the objects, places, and other stuff in anim8or, another person to make music, and a person to make sounds such as a monster yelling or anything like that. It would be wonderful if we also had somebody to help with the cre8or functions also. So reply if you are interested! :) ;) :D ;D 8)
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I could do any type of sound (voice, music) in MIDI, and also I am willing to model... Just a side note... most small projects like this break up. Not that I have no faith though.
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Ok well you can join if you want, like just post you're ideas/models/sounds here and I'll check them out.
And I hope it wont break up, but yea I'll never know. I'm just giving it a try.
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So it's a fantasy type game...? Those use a lot of elements, seems like you'd wanna start on a smaller scale just to discover your game design self but whatever, we'll need a forum or something.
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Well I mean it doesn't have to be a very complex game, just a game with simple things, like dungeon/temple with locked doors and boss (it can just be 1 dungeon for now).
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Suggestion... if you're serious about organizing something, put up a few pieces of "inspiration work," something to show others what you yourself have to offer a team. Without something to show for yourself, people will be shy of the idea - not sure whether you might be simply wanting others to do all your work while you just cheer it on.
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Yea, I definitely agree with you, Ill work on a bit of it to show you guys. I wouldn't want people doing all the work, or course, but yea I'll try getting started on it.
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I'll do some random concept sketches and models.
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Ok cool, I got a character model but I need to learn how to bone a little better, due to an annoying error when I try using weight brush on it.
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what's the error?
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"The bone used to skin an object must be a descendant of the bone to which that object is attached", or something like that...and I can't attach objects to the root bone...
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Heres a character I quickly made...
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To me the character is... basic. I was expecting maybe taller charactters or original Runescape-like graphics. But, if this is the style, We'll go with it. Unless you want another modeller...
Oh yeah, and I'll skin the guy so don't worry.
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Well we can make another character, I was thinking of adding more to him though. But yea if you got any ideas of characters post them and ill check it out.
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ok I'm about to post one... I'm skinning him right now tho
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(http://i908.photobucket.com/albums/ac285/davdud101/Character_03.jpg)
(http://i908.photobucket.com/albums/ac285/davdud101/Character_02.jpg)
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Ok, he's up...
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Ok cool, I'll check it out if its posted once I do something...
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davygravy. Just a note. That message isn't an anim8or error. Theres more in the manual about that. ;)
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This is just a little side comment. But since alot of projects seem to eventually wither away and die. How about just starting small and just creating a one level game or demo. and after that if everyone is still interested then you continue to create more levels. This way the project will go by faster. and if it ends you still have something to show. Just a suggestion though.
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For davdud, that looks like a good char, and siragin, for now Im letting people post thier ideas here and sooner or later (or never in the worst case) ill make 1 level
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@ davygravy123- I think someone should get started on the mechanics of the level, just maybe as a demonstration.
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Yea I guess. For now I gotta get cre8or running faster on my computer, cause it only works i open gl and its way slower than its supposed to be
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Oooohh. That's bad. maybe we should get someone from the Cre8or forums to help out. What OS are you using?
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Windows XP Service Pack 2, should work fast, but idk...
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im in! but all i can do is model some charaters for u 8)
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Great! Yea you can get started on some models if you wish.
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i could think about quests. just quests, no scripting ^^
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hey ive made the clothes and head of an elf. check it out:
(http://img685.imageshack.us/img685/7135/robei.png)
(http://img214.imageshack.us/img214/764/elfhead.png)
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To Max., yeah it would be cool if you come up with quests. To thebigomelet, wow, looks pretty cool, all yuo have to do is add a face and it would look great! Could you post the clothes so I can check em out?
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well i did post the clothes... maybe ur computer wont let ya see em. :)
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all i see is the head... prob cant see em, try re-posting a pic if u can
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heer ya go:
(http://img576.imageshack.us/img576/9681/robet.png)
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hey davy, maybe you should ask coridavis for his horse skeleton. i think that would fit in nicely with like ur fantasy game. bai the way waht game maker r u using?
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Sure Ill Pm him for it, and im using cre8or (atm it is VERY slow for my comp)
Oh, and I like the clothing you made, looks unique
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remember when i said these would be elf clothes? well nvm about that. i thinks elf clothes should be like green? and more like archery clothes. but i think these will be good for like a mage or sumthing.i will work on the elf/ranger clothes 8)
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Ok, cool. The clothes look like they would be good for an elf. I've been boning a Link (from Zelda) model, like skinning and boning / sequences. Was thinking of making a Cre8or Zelda game, not working out good in Cre8or loll
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niceeee. so do u have any ideas what i should make next?
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You can probably make the sequences, weapons, stuff like that ;)
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Ok, i'm in with the horse. and by the way..
"Sure Ill Pm him for it," I'm a HER, lol
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Err, sorry about that lol. Don't know many peoples account information :P
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lol, it's okay. i'm used to it, it's my name I guess... and my voice... and apparently my face... Yeah, I get that a lot
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Lol, I wouldn't know about your voice/face but I just assumed you were a guy by your name, (not trying to be a jerk or anything).
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Yeah, that's why I spell it Cori and not Corey or Cory (the male variations) anyway, we're getting a bit off topic here...
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Yea. So any ideas/models you think of/make for the project just post pics here. And on thing, people who use cre8or do u know how to fix the error saying "Microsoft .NET Framework":
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at An8.An8Profile.ProfileExtractFigure(Int32 index, Int32 id)
at An8.An8Profile.ExtractAll()
at KJX.Container..ctor(An8File file)
at KJX.Fat.GetFatReport(Container contents, An8File file)
at KJX.Engine.RipFile(An8File file)
at Cre8or.Cre8Project.RefreshEngine()
at Cre8or.Cre8Project.AssignAn8File(String file)
at Cre8or.MainForm.OpenAn8File_FileOk(Object sender, CancelEventArgs e)
at System.Windows.Forms.FileDialog.OnFileOk(CancelEventArgs e)
at System.Windows.Forms.FileDialog.DoFileOk(IntPtr lpOFN)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Cre8or
Assembly Version: 0.1.2.0
Win32 Version: 1.1.1.0
CodeBase: file:///C:/cre8or/Cre8or12.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase: file:///D:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
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(Yeah, I might not be on for a couple weeks or once every couple of days...) I'm thinking we should come up with a model list, Things we're going to need.
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Aww, that sucks. Gonna be harder w/o you :-\
Hmm, ok I'll think of a few things then post them...
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Aight, sounds good.
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Here's somethings I thought of right at the top of my head:
-Character (duh)
-Items (like hearts, power-ups,etc)
-Monsters (again, duh)
-MAYBE a boss
-MAYBE NPC's (to ask you to do favors for them)
-A good terrain
-Trees possibly if in a field
-Weapon(s)
-Keys for locked doors
-Treasure for keys (unless you can get them a different way)
-Temple/Dungeon exterior and interior
The list can go on, but that's just a few things.
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So do we start with the dungeon or a village?
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Id say it would be best to start on village...
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We can probably do the dungeon later once you go through the village a bit..
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I can give my palm tree if you want
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Oh that would be helpful :)
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Oh I made a much lower poly tree based on the one Cori made.
Stats: Points-308
Edges-705
Faces-416
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Hmm, pretty good to save space, nice.
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Here's a beginner-sword I made:
(http://D:\Documents and Settings\Mommy-izzle\Desktop\sword.jpg)
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I'll also make one, just for reference.
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OK, cool. I just made mine in few mins so looks crappy : P
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Hey davy, what country are you in?
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Oh I live in the United States (USA)
Just put up on profile :P
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Oh, that's good... Somehow. I think we should have a graphics manager, a story manager, and like.. a distribution guy. IDK, some way to get a little more orginization.
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Yea that would be more helpful. So how/when are gonna assign people their part?
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hey guys, ive made a high level melee weapon called a blood dagger. i will also make a blood staff soon. its handle is supposed to be made of ivory. here it is:
(http://img163.imageshack.us/img163/1218/blooddagger.png)
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Looks really cool. Should make the character get that weapon when he goes farther into the game.
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I'll post the horse once my own video is posted to Youtube, for security reasons. Not that I don't trust you guys, I just want everyone to know that it was my model first, so people don't think I stole it from you guys. (I know people like that, believe me)
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Yea sure go ahead. Some people are like that I guess :P
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yeah, i've been working hard on the movie. My "high-poly-ness" is making rendering horrible. it's taking a whole minute to go through one frame, ugh
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Lol, wow that must suck :P
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Yeah, it does, at least it's finished now! but the whole video is nowhere near done
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One minute per frame, is that all? I've done animations that take 20-to-30 minutes per frame or more, and PIXAR-quality frame renders can consume hours of render time. That's why they have such huge "farms" of rendering machines. In fact, there were times when I was using three PCs to render sections of an animation. It still took an agonizingly long time, but atleast far less than it would have with only one.
There are tricks you can use --- like not renedering shadows, and/or dropping anti-aliasing --- depending on the quality you're after. For instance, if you're just interested in checking the animation "flow," you can eliminate them both from the renders, and simply render a few spot-check "beauty shots" to make sure of your lighting.
Also, don't forget that you should be rendering out individual frames as JPEGs. That way, you can re-do sections or individual frames after making adjustments that don't affect the rest of the animation.
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Yeah, my style of rendering is rendering bits and pieces so i'm not rendering a ton at once. in my current video, I have to do that because of how many cameras it has for the different views.
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It took me 26 days to render 700 frames.
That's about 30 minutes per frame on average, but some have took over an hour.
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OMG wow. that wouldn't be good for me, I turn my laptop off at night.
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It was a little risky for me. I did all of my rendering on my school laptop, so I took it to school every day and let it continue rendering. Then I would take it home at night and hope we didn't stop on the way home.
But we are sort of taking over this thread. Back to the game project.
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So who wants to be the Modelling/Animation Manager?
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Hmm, I was just going to provide the model
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Oh and we prob still have to assign ppl their party (like story person, model person, etc), if any ones still up for that
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Wow, 6 pages in less than a week. :)
I like the idea a lot. I've been wanting to make a Zelda-like game for a while now. :) But Cre8or doesn't support UV maps and so I settled on Unity 3D but haven't learned it yet... :P
What do you plan to do without UV maps, btw?
And will this be a top down game or a behind the person game? If it's top down/isometric, I quit. :P J/k
I'll consider helping with the programming in Cre8or and making models. But animation isn't my thing.
Care to elaborate on a few points I mentioned above? I really would like to help out in this project. :)
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All the help you give would be greatly appreciated. And yeah the UV maps does sound confusing, would have to think about that one.
And yea I assumed it was already gonna be a "behind the person" game, loll I don't really like top-down games too much.
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All the help you give would be greatly appreciated. And yeah the UV maps does sound confusing, would have to think about that one.
And yea I assumed it was already gonna be a "behind the person" game, loll I don't really like top-down games too much.
Good, then do you want low-poly like in your avatar or higher poly like Twilight Princess? (Zelda fan here.. :P) (Hint, hint...Means I want a ZELDA fan game. :P)
Just give me a few suggestions on what this game is about, like, is it a FAN-game on a video game series? Or a made-up game? If the latter, then we'll need some info on what the game style is going to be. ;)
I should be able to give you some stuff this week.
As for the UV maps, we'll have to do individual textures for the models. Which isn't too hard, but it would be better to make UV maps. But I can manage with that.
Or, if we're going for a low-poly look, we don't need textures at all. :P
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Yea we probably need a low-poly. And I think some people want to make an original game (I could be wrong). I got a not-so-big poly Link (Zelda) model you can use if you'd like, like make sequences n other stuff.
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woot! hey guys i finally finished my favorite, the blood wand!
img]http://img689.imageshack.us/img689/6048/bloodwand.png[/img]
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Wow, Looks nice! Is it for character or some sort of monster mage/necromancer?
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mage guy with a moustache :)
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Lol ok cool :D
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i wanna make something too. ive always wanted to make a badass creature guy. but it will take awhile and it might not ever get done im pretty busy. but ive made a promise to myself that i would start doing more constructive things with my free time. so hopefully in the next few weeks or so i can get something up. if not good luck and have fun with this project
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Thanks! If you can help that would be great! Hope you have the time and dedication to help us. :D
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I finally got the Pirates of the Caribbean soundtrack, getting closer to finishing so I can share my model file.
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Ok cool
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Hmm, so low-poly, eh? That should be easy. :D
I'd like a rough little write-up of what the game is about, though, so I know what to make.
We also need a sort of character/model list so we can get better organized. Maybe create a free forum so we can just post there and keep up with the project?
In any case, I propose you update the first post with the project leaders, "rough write-up" and project members, etc. Because we'll never get anywhere without being a bit more organized. ;)
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Ok, I'll put up models we should have and will assign people their positions once I understand what they want to be.
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yaaaaaaaaaaaaaaaaaay!!!! rellik is helping!!! wooot!!! just look at his models!!! especially the yoda one
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Oh and if anybody can figure out how to add a forum to my website, tell me.
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try Proboards, it's helpful. you'd just have to post a link. but some website-builders have forums built in like webs.com
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Ok, ill check it out. thnx
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Oh, well you'll need to give me a link to your website. :P
I can set up an SMF forum (like these forums, I love SMF) very easily if you like.
Or any other kind of forum, too. Unless you don't trust me editing your site.. ;) You can do a forum, also, just follow the instructions on the forum's site. If you need help, as I said, I'm experienced. ;)
And okay about the models and such, I guess we'll see about it once we get the forum going.
:)
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Ok the site is an8gameprojects.yolasite.com
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Okay, well do they allow file uploads, etc? If so, then just go to whatever forum company you want, and download the package you need. Then upload it all to a folder called "forum" or something and then follow the instructions from the site. Should work, but if you want, I can do it, or I can PM give you a step-by-step if you want. Depending on what forum you're using.
Good luck. ^^
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I got the forum up, but its not exactly on my website....so yea I need a bit of help
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I got the forum up, but its not exactly on my website....so yea I need a bit of help
I PMed you, so we don't chat in this topic. ;)
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Hmm.. could you maybe make another page on your site and post the link up? other than that, I don't know. You could also post a chat box on your website, I had a forum once that had XAT (though my laptop doesn't support it for some reason) and my current one has AddonChat that's some Java thing
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Wait a minute, I see now. I click forum and then there's a link, so what you need to do is change the link the "Forum" button goes to to the link of your forum. ;)
That would work out well.
Did you get the PM?
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Just so everybody knows, the main site we will be using is
http://an8gameprojects.yolasite.com
just click on the forum button, and theres also a live-chat thing you can click on in the homepage or forum.
it is still under a bit of construction but hopefully it will be finished soon
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Woah, so much has gone on since the last time i was on. Can someone speak of the progress we've made?
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Well so far we created a website and forum we will be posting our project info and stuff for now on.
the site is an8gameprojects.yolasite.com
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I have no clue, but I'll see what I can do to PM you the horse file
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ok thanks
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I sent it in email instead, did you get it?
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oh wait
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Wow, everything looks great! And the plant n trees n stuff look good also
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Yay! thanks
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No prob. so do you have one where the bones are put together?
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yes, that's the Figure, just open Figure Mode
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So we'll still post in here too, of course.
I'm going to start making the main character as soon as I know what it is. :P If no one else wants to do it.
I'll also make a sort of boss-creature, also. That should be easy.
Maybe even a castle, if it's kind of like a Zelda game.
Still waiting to see what davy has in mind for it all. :)
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Yea I wanted castles also
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Yea I wanted castles also
Goody. :P
I might make a castle, then. :P
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cool that would help
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hey davygravy, can u post a pictuur of ur link? thx
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err, picture?
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We really need more moderators here, I guess. :P
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How do you know it's a spambot? other than they posted twice, maybe they don't know how to modify their post?
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How do you know it's a spambot? other than they posted twice, maybe they don't know how to modify their post?
Their website links to a spammbot-y place. :P
And the fact that they posted twice and didn't finish their sentence. ;)
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err, picture?
I guess he meen the link ( adress ) of the site gameAnim8or ( or what's the name )
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i already posted it...
but its www.an8gameprojects.com
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i already posted it...
but its www.an8gameprojects.com
Correction: http://an8gameprojects.yolasite.com/
:P
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ah thanks, sorry
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Ok, all this gamemake idea is very cool and it's very impressive what you can do all together just starting from zero...
BUT
As other projects that users tryed to finish and they died... it's not the correct way. For example, there was a project called "Anim8or Movie" ( or something like that ) which ofcourse wasn't finished ( or better to say actually wasn't even started). And that's becouse they wasn't organized well. Just as example, one thing they was doing is to try find out which title for the movie will fit better and what the LOGO should looks like, but all these while they still even didn't know what movie they whant to do, what story, what ...everything :P About the models: you should decide what you need and then ask it from some users, for example "the main caracter is man/girl/dog/bug :D ( big, small, cartoony, super-dooper :D ) and then every user will create something and there will be a big range of choice ( just imagine that for example for one good enough model you would spend one hour, but if in this one hour at the same time 10-15 people are doing one model each you will have 10 different models in time in which one person whould make only one). And all this only when everybody know what exactly to do. So, in summary, it must be declared what exactly is going on here, what's the story, who's the caracter, what he/she must do, what can do ( for example one knight fights some creations and try to get a magic stone which is on the last level in the castle :P :P )Definitly it's very cool idea and it would be shame if it'll "die" .
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Oh I was a part of the Anim8or Movie Project! It was fun while it lasted... RIP 2000-something However I think maybe I should step out into a more post-production area of this project, seeing as how I have had nothing to do with the current progress of the project.
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Yea Gyperboloid I see what you mean. I'll try to think of a better good, clear idea of what the game is about (like what the character looks like,etc) and I'll post it on my forums.
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So, you gonna leave this? Actually, i was thinking, while there was many users who started on project, these was always different projects by different people. I meen why not to create all the projects in the same topic, something like the challenges are. So all the Anim8ors who want to participate just know everytime when and where something is on.
For the idea of the game: I think even if you have decided what it will be, during the discussion with other people, sometimes it will be lead to a different result, idea, maybe even better than the first one. So, the point is to be very productive and not just beat about the bush :D The FIRST FIRST thing that you must decide about is what kind of game it will be: something about magic with castles, knights, creations ( like you started i think ) or something about cars like simple races and crashes or something A LA Mario with cartoony caracters some apples and stars :D ? And everybody can ( must ) suggest something and not to wait all be done by one, becouse again if everybody will give an idea the range of choice will be bigger and things will move faster. And if the project will move constantly other users from the Cre8or forum will be glad to help. Why not, we are all one big 8 family :D The majority is power ;D
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You have some good points there, Gyperboloid. :)
I think he's working on just that, actually. You should drop by the forums and offer your input since you seem to have a lot of it. ;)
Also, is it just me or has cooldude disappeared from this? :P
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well I was thinking it was going to be a midevil adventure game, some monsters have magic powers, and the character used a sword.
And everybody can ( must ) suggest something and not to wait all be done by one, becouse again if everybody will give an idea the range of choice will be bigger and things will move faster. And if the project will move constantly other users from the Cre8or forum will be glad to help. Why not, we are all one big 8 family :D The majority is power ;D
Yea exactly what I was thinking. I definitely need suggestions for the game because only a very little amount of people are posting models they made, which is really helpful believe it or not, so I can tell the people to make changes if needed. It does make the game be done quicker and make things move faster.