Anim8or Community

General Category => General Anim8or Forum => Topic started by: NeonFalcon on August 14, 2010, 02:38:50 am

Title: rigg problem
Post by: NeonFalcon on August 14, 2010, 02:38:50 am
Hi guys.
hhhhhmmmmmm how could i prevent this error from happening while rigging?
when i make a bone and start to weight brush it or if i use bone influences it say"blah blah must be decendant from what it is attached to"
Help? ???
Title: Re: rigg problem
Post by: kreator on August 14, 2010, 02:44:42 am
Neonfalcon: all New bones you create must start from a inital base bone ( the root)  if you click that base bone then click the skinning icon and choose weights then you should have no problem

Suggest you catch my tutorial on rigging at http://www.dotan8.com/html/flowplayer3.html  "more boning"
Title: Re: rigg problem
Post by: NeonFalcon on August 14, 2010, 08:01:49 am
Man you make me cry.....soooo kind....:)"sniff" this time i will show you my progress!i cant believe i betrade you on that raptor troop thingy....sorry for that mate.