Anim8or Community
General Category => General Anim8or Forum => Topic started by: Zandia on March 13, 2008, 05:37:33 pm
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Hello all!
I've been working on an underwater scene, but I need to build some large rocks/boulders. What's the simplest way this can be done?
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Make a cube with divisions 3,3,3 or something. Convert to subdivided. Move the points around in randomly in point edit mode. Do this on till it looks like a rock. Then texture it with a nice rock texture with uvmapper or something.
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...and don't forget to add a good bumpmap...