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Artwork => Anim8or Challenges => Topic started by: Kubajzz on August 01, 2010, 02:30:10 am

Title: [ COMPLETE ] Challenge #20: Chain reaction
Post by: Kubajzz on August 01, 2010, 02:30:10 am
(http://www.istockphoto.com/file_thumbview_approve/5605929/2/istockphoto_5605929-bricks-of-domino.jpg)

Chain Reaction

Another animation challenge is here! The goal is to create a short animation that shows a chain reaction. One thing leads to another, you know...

Everything must be modeled and rendered in Anim8or, but you can use other software for texturing, post-production etc.

Submit a YouTube or Vimeo video in the best possible quality.

Deadline: 3 weeks (August 21st)

What will be judged: The best video wins, that's it!
Title: Re: Challenge #20: Chain reaction
Post by: 3Dgeek11 on August 01, 2010, 11:35:08 am
Hmm... Good idea, Kubajzz! :D

I'll really try to enter this one. :)
Title: Re: Challenge #20: Chain reaction
Post by: Janro on August 02, 2010, 07:53:43 am
Ok... I think I can join this one. I have enough time to think of something and actually do something. XD

Very interesting idea Kubajzz  ;D
Title: Re: Challenge #20: Chain reaction
Post by: Gyperboloid on August 02, 2010, 08:16:58 am
There is some limit? How short must be?
Title: Re: Challenge #20: Chain reaction
Post by: 3Dgeek11 on August 02, 2010, 12:19:49 pm
There is some limit? How short must be?

I guess since it's a "chain reaction" it doesn't matter how short/long it is. ;)
Title: Re: Challenge #20: Chain reaction
Post by: Arik_the_Red on August 04, 2010, 09:46:15 am
I still don't know if I'll be ready for this one... I have a personal commitment to see that Piglet has his day...
Title: Re: Challenge #20: Chain reaction
Post by: Navek on August 04, 2010, 03:41:49 pm
Quick Question, can we use cre8or for physics, or does then animation need to be done in anim8or as well?
Title: Chain reaction
Post by: Kamagoi on August 10, 2010, 01:49:29 am
Now this is interesting! I'll start working on this right now!
Title: Re: Challenge #20: Chain reaction
Post by: ENSONIQ5 on August 10, 2010, 04:55:40 am
Definitely having a crack at this, despite being flat out with other projects.  Will post early work soon.
Title: Re: Challenge #20: Chain reaction
Post by: cooldude234 on August 13, 2010, 05:37:57 am
"Quick Question, can we use cre8or for physic"
That was my EXACT question...
I'll be in if I can use physics. (Physics=MajorUltraificFun) <- and thats no sarcasm (:
Title: Re: Challenge #20: Chain reaction
Post by: hihosilver on August 13, 2010, 12:59:23 pm
I'd say yes in kubajzz's stead.  Cre8or is an anim8or related program and can be a very useful tool, so why  not practice using it!
Have at it
Title: Re: Challenge #20: Chain reaction
Post by: johnar on August 13, 2010, 11:16:32 pm
Hello, :),
 I've started on this one.
 Cant post any progress yet, but can say that i'm doing a sort've a 'domino' type thing.
  Will make sure i'm finished b4 the deadline.
  :)
Title: Re: Challenge #20: Chain reaction
Post by: Kubajzz on August 16, 2010, 03:14:16 am
I'm sorry for not replying, I had no internet access in the past several days...

I agree with Hiho, using Cre8or for physics is ok.

I hope to see some entries soon!
Title: Re: Challenge #20: Chain reaction
Post by: ENSONIQ5 on August 16, 2010, 03:55:47 am
I have settled on a sort of Rube Goldberg machine, also featuring dominos in one bit.  Rendering out at the moment, hope it will be completed by the deadline.  I have had to compromise on quality (low res, no AA, hard shadows) to hopefully meet the deadline... I had forgotten how mind-numbingly slow Anim8or's renderers are.  I have two machines working on it, 800 frames each to render, fingers and toes crossed.
Title: Re: Challenge #20: Chain reaction
Post by: Janro on August 20, 2010, 02:55:42 am
I'm just curious, is the deadline of this on a specific time? Or do we just consider the day of August 21 the last day and submit it any time within that day?

I have to admit, I've been bogged down by so much work from school that I barely had time to work on this. >< Oh well, still giving it a shot anyway. Almost done animating this short sequence.
Title: Re: Challenge #20: Chain reaction
Post by: ENSONIQ5 on August 20, 2010, 04:21:58 am
Ok, not done, but abandoned due to deadline



The quality is sh*t, had to render at lowish res to speed things up.  Please note that the hand seen at the start is not my work, it was severed from a Poser model, and the light stand partially visible near the cannon, although my work, is not original for this challenge and has been seen before.

It's great to see an animation challenge, but 3 weeks really isn't enough to produce quality work of a reasonable length.  Still, thanks for the diversion, it was fun.  Good luck to all entrants (hope there are a few more..!).
Title: Re: Challenge #20: Chain reaction
Post by: johnar on August 20, 2010, 05:28:36 am
 Will get an opportunity to watch 2moro when i go down town to post mine.
 I'll need to finish my animation now, and just some sound effects to go.
 Will post within 24 hours. :)
Title: Re: Challenge #20: Chain reaction
Post by: neirao on August 20, 2010, 10:11:32 am
hey ENSONIQ5 :)
Awesome animation!!
Title: Re: Challenge #20: Chain reaction
Post by: Janro on August 20, 2010, 10:24:12 am
Woah! Regardless of the quality that is pretty amazing Ensoniq! Mine feels insignificant compared to that. (5 secs-ish) I'll try to get mine up as soon as I finish if I finish before tomorrow ends.
Title: Re: Challenge #20: Chain reaction
Post by: davdud101 on August 20, 2010, 11:11:39 am
OMG!!! ENSONIQ5!!!! That was ridiculously amazing! I really wanna see the finished product now!
Title: Re: Challenge #20: Chain reaction
Post by: CoriDavis on August 20, 2010, 11:20:12 am
that was cool! it looked finished to me, but I don't know what all you had planned.
Title: Re: Challenge #20: Chain reaction
Post by: Mills on August 20, 2010, 07:57:19 pm
Agreed, absolutely awesome work, Ensoniq5, genuinely outstanding. Loved the ending. Speed it a tiny bit off in places, but given the limitations of a challenge like this, it really is faultless. Reminded me a lot of the 'cog' Honda advert.
Title: Re: Challenge #20: Chain reaction
Post by: johnar on August 21, 2010, 01:25:04 am
 Ok. Heres mine. :D



 Could've used a few tweaks, (lots really), but thats it.

ENSONIQ5: That was really cool. I initially thought 'MouseTrap', (if you remember that game), but yours had a lot more to it. Really cool.  Must've taken a while. ;)
 I used a figure for my 'dominoes'. You probly did too?.
 It may have just been because of the streaming, but some places seemed to run a little slow.?
 Anyway, gr8 job. :) I might hav to vote for yours. ;)
 :)
Title: Re: Challenge #20: Chain reaction
Post by: ENSONIQ5 on August 21, 2010, 08:10:01 am
Thanks for the comments, much appreciated.  Love yours Johnar, genuinely laughed at the end.  Very nice domino effect, great environment, excellent materials usage and love the cartoon style.  I didn't actually use any figures, all the animation was keyframed in scene mode.  I didn't use a physics engine so the physics is a bit off in places (particularly the ball being thrown up and when it falls in the cup).  This is one of the things I would have fixed with more time, I usually like to run a series of short section renders to test the motion but had to fast track the process for this.  At some stage I would like to port this into Carrara for re-texturing and re-rendering, and making use of the physics engine, but it will probably never happen!

PS: I do remember Mouse Trap well, it was big favorite when I was a kid (before video games and home computers!) and probably contributed to my love of complex mechanical devices like steam engines, cars, etc., the magic of cause and effect.
Title: Re: Challenge #20: Chain reaction
Post by: johnar on August 21, 2010, 09:14:26 am
Yeah. Me too actually, (love complex mechanics), as far back as  'Professor Brainstorm' books. lol
( Perpetual motion machines are especially cool to make). ;)
 Speaking of rendering out short sections, yeah, i totally agree. Its the thing really.
Defineately a time thing. You did well getting it working though.
 Thanks for the comments ENSONIQ5.
Cheers.
 
Title: Re: Challenge #20: Chain reaction
Post by: Janro on August 21, 2010, 12:35:50 pm
Very nice Johnar. I like the way the dominoes interacted with one another. And the sound effects were solid. XD

Finally finished mine. I hope it's not too late.



I have to admit I reused models for this one. I didn't have time to build / rig / and animate a new set. Rendered without shadows and with scanline to quicken the pace. Interestingly enough I couldn't put shadows with scanline render using .97 Ah well. Feedback is appreciated.
Title: Re: Challenge #20: Chain reaction
Post by: CoriDavis on August 21, 2010, 01:08:17 pm
Nice Janro, your cats are really cute.
Title: Re: Challenge #20: Chain reaction
Post by: Mills on August 21, 2010, 07:34:43 pm
Another brilliant one! Well done Janro, excellent work, really imaginative and very funny (in the slightly wrong way that laughing at people falling over is funny...). You too johnar, though I have to say I felt really really bad for the guy in yours!
It's really great to see so much excellent animation out for this challenge.
Title: Re: Challenge #20: Chain reaction
Post by: johnar on August 22, 2010, 06:17:42 am
Thanks guys.
 Janro: Will be another day b4 i can get to a computer to watch yours, but will do a.s.a.p., and will comment then. Am looking fwd to checking it out.
 Thanks.
 :)
Title: Re: Challenge #20: Chain reaction
Post by: lynn22 on August 22, 2010, 08:42:28 am
johnar : cool cartoon animation and the end is really funny

Janro : a great chain reaction and I particularly like the repeat of it from a different view angle when the credits were shown, nice touch. However, the whole project would much improve with better and more detailed texturing.

ENSONIQ5 : just brilliant, what more can I say other than that the canon (paint) ball hitting the stencil, making it fall over and revealing the credits is a touch of genius !
Title: Re: Challenge #20: Chain reaction
Post by: Janro on August 22, 2010, 11:16:18 am
Thanks guys. I'm glad you like it.

@Lynn: Yes I agree. Textures were just whatever I had and lighting was just very quick add ins with not much thought. I just focused on animating something to fit with the challenge deadline. I am currently trying to get it to look better. I will upload the revamped version somewhere whenever I finish.
Title: Re: Challenge #20: Chain reaction
Post by: CoriDavis on August 22, 2010, 02:33:48 pm
So when is the voting? I only joined the forum last month, how do we vote?
Title: Re: Challenge #20: Chain reaction
Post by: ENSONIQ5 on August 22, 2010, 10:39:25 pm
Janro, brilliant work mate, particularly the character animation.  The "getting hit in the face with the book" sequence is particularly well timed (not to mention hilarious!).  Nice original idea and the animation is very well choreographed, seriously impressive work.
Title: Re: Challenge #20: Chain reaction
Post by: johnar on August 22, 2010, 10:54:10 pm
 Hi janro,
 Just watched your short vid, Congrats.! Really well done.
 Hav you added a blur to the ball.? Looks cool and, as ENSONIQ5 has already said, "Nice original idea and the animation very well choreographed, seriously impressive work." ;)       
Very well done. :)
Title: Re: Challenge #20: Chain reaction
Post by: Janro on August 22, 2010, 11:48:35 pm
@Cori: Kubajzz will setup a poll I think so that the votes can get casted. We'll just have to wait for him.

@Ensoniq: Thanks. I didn't quite expect to get praised in terms of choreography to be honest.

@johnar: The motion blur is actually just a texture with alpha map on a second sphere. I'm glad you noticed it. :D
Title: Re: [ VOTING ] Challenge #20: Chain reaction
Post by: Kubajzz on August 26, 2010, 05:55:15 am
I'm sorry for being late again...

The challenge is over, thanks to ENSONIQ5, johnar and Janro for their great entries! The poll is open, feel free to vote for your favorite!

Title: Re: [ VOTING ] Challenge #20: Chain reaction
Post by: 3Dgeek11 on August 26, 2010, 03:32:49 pm
Sorry I didn't enter, I was extremely busy... :(

Maybe next one? :P

I voted.
Title: Re: [ VOTING ] Challenge #20: Chain reaction
Post by: Kubajzz on August 31, 2010, 05:16:10 am
The voting is over!

Congratulations to ENSONIQ5, great job!... And thanks a lot to Janro and Johnar for their entries, this was not an easy one!
Title: Re: [ COMPLETE ] Challenge #20: Chain reaction
Post by: rellik420 on August 31, 2010, 09:13:45 am
great job guys. they were all so good i didnt even vote.
Title: Re: [ COMPLETE ] Challenge #20: Chain reaction
Post by: Janro on August 31, 2010, 10:05:32 am
Congrats Ensoniq! Good job.

This was a fun challenge. Looking forward to the next one and hopefully doesn't coincide with projects for my majors.
Title: Re: [ COMPLETE ] Challenge #20: Chain reaction
Post by: ENSONIQ5 on August 31, 2010, 10:59:19 pm
Thanks all, much appreciated, and congrats to my fellow contributors... a finished Anim8or animation is a rare thing, and to complete your work within the 3 week time limit is nothing short of amazing.  Thanks to the mods for an animation contest, even though they are clearly less popular than the still image ones.  Looking forward to the next one.
Title: Re: [ COMPLETE ] Challenge #20: Chain reaction
Post by: 3Dgeek11 on September 01, 2010, 01:17:59 am
Congrats, ENSONIQ! Janro, and johnar, too. :)

All great animations. :)

I hope the next challenge will be a still image one, because I can work with those a lot better. ;)
Title: Re: [ COMPLETE ] Challenge #20: Chain reaction
Post by: Arik_the_Red on September 01, 2010, 02:27:45 am
All three were great! I missed my vote... :( 
Title: Re: [ COMPLETE ] Challenge #20: Chain reaction
Post by: johnar on September 01, 2010, 07:30:43 pm
 Congrats ENSONIQ, and well deserved. :)
 You too janro, your animations are really cool. ;)

 I've got an idea, but will post in 'challenge suggestions'.
 Thanks for the votes. I think the results were pretty well spot on. Cheers.
 :)