Anim8or Community
General Category => General Anim8or Forum => Topic started by: Becadefia on July 01, 2010, 09:00:38 pm
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Ok, so I've got the texture down, and I got the shape, but when I put the picture, the other end is a mirror image? How do I make both sides exactly the same?
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two ways.
either make it a box rather than one single plane, then simply select your faces and apply the texture of the back of a doallar to the back of ur model.
or
in your material settings there a button for "two sided materials." just click on the back side and load a texture in so the back will be the back.
i think im right. but if im not some1 else will correct me.
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Be careful with 2 sided materials, they are not supported by the ART renderer (V0.97). The better way is, as rellik420 suggests, to give the bill a tiny bit of thickness, as in real life (nothing in RL is truly 2 dimensional).
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Yes, but when I do, it reflects on the other side?
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Yes, if you UV map both faces from the same side it should go through both faces and project through the whole thing.
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You will need to group-select the individual faces on the other side of the note while in point-edit mode, and reset the UV mapping for those faces.
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Can you go over that step by step? Cause I'm really new to this.