Anim8or Community

General Category => General Anim8or Forum => Topic started by: soyboy on June 19, 2010, 10:46:25 am

Title: UV Mapping
Post by: soyboy on June 19, 2010, 10:46:25 am
I've just started to play around in anim8or. After following some tutorials I found on the internet, I've modelled a short sword. However, now I'm completely stuck trying to figure out how to texture it. I've tried googling and looking at posts here on the forums, but most of the links to the UV Mapping/Texturing Tutorials seem to be broken. Does anyone know of any good texturing tutorials?
Title: Re: UV Mapping
Post by: hihosilver on June 19, 2010, 03:32:11 pm
My advice is to actually find tutorials for the UV mapping program you're trying to use.  for example find tutorials for Lithunwrap (http://www.sharecg.com/v/5169/Software-and-Tools/LithUnwrap---Free-UV-Mapper-for-Windows) which is a great free UV mapping program.  You simply export an anim8or object as a .obj, import it into Lithunwrap, unwrap it, save the .obj and import it back into Anim8or.
Title: Re: UV Mapping
Post by: soyboy on June 20, 2010, 12:52:06 pm
Thanks for the help, I've finally found some good tutorials. Because at first, I chose to go with UV Mapper Classic, and I couldn't find any good tutorials. Lithunwrap does seem to be a better choice!  :)
Title: Re: UV Mapping
Post by: hihosilver on June 21, 2010, 03:06:33 am
Glad you figured it out!