Anim8or Community

Artwork => Finished Works and Works in Progress => Topic started by: neodelito on June 08, 2010, 12:14:28 pm

Title: final boss for DB compo
Post by: neodelito on June 08, 2010, 12:14:28 pm
Hi i Enter to final boss compo.. for that i use anim8or for model, texture and compose.. (usual)
still in wip mode..

Title: Re: final boss for DB compo
Post by: daniel99 on June 08, 2010, 04:29:14 pm
Nice work, man!
It looks like a game dragon or something :)
You also have to make the environment.
Title: Re: final boss for DB compo
Post by: neodelito on June 11, 2010, 07:21:57 pm
now testing lights an materials
Title: Re: final boss for DB compo
Post by: neodelito on June 13, 2010, 03:56:28 am
Model textured an now rigged in milkshape and animation ready for fpsc..
Title: Re: final boss for DB compo
Post by: neodelito on June 15, 2010, 03:51:33 pm
testing scene in anim8or.. no lights no efx... just simply mesh and plain textures..
youtube.com/watch?v=HRIbryHOhyc[/youtube]]http://www.
(http://www.[youtube)
Title: Re: final boss for DB compo
Post by: dwsel on June 15, 2010, 04:12:22 pm
Looks good... I mean not the creature itself but rendering ;p
Are you working on your own game?
Title: Re: final boss for DB compo
Post by: $imon on June 16, 2010, 05:03:10 am
Great job so far, I love the very natural posing & nice detail!

A crit I would have is that the creatures might be a bit too 'crowded' , its hard to make out seperate details, but that is the style you've chosen so it's more of a personal view on it..

Great work though! cant wait to see some more!
Title: Re: final boss for DB compo
Post by: Mreenav D on June 17, 2010, 02:04:45 pm
thats what i call cool!!!do u use db to make games yourself or r u just a modeller?
Title: Re: final boss for DB compo
Post by: neodelito on June 17, 2010, 06:24:06 pm
i make app in DB, not sure to make games...
look..
youtube.com/watch?v=B6F5I8ZKFrE[/youtube]]http://www.
(http://www.[youtube)
youtube.com/watch?v=SmCsQWHgEjI[/youtube]]http://www.
(http://www.[youtube)
youtube.com/watch?v=2s4o4y9Jso8[/youtube]]http://www.
(http://www.[youtube)
youtube.com/watch?v=O0iqbYJzD7k[/youtube]]http://www.
(http://www.[youtube)

Title: Re: final boss for DB compo
Post by: neodelito on June 23, 2010, 08:47:34 pm
Las Shot (http://www.modulosoporte.com/img/boss01.png)
Title: Re: final boss for DB compo
Post by: dwsel on June 24, 2010, 08:41:28 am
Looks almost like painting! Is it postprocessed or only the hand drawn texture (with painted shadows) is responsible for this painterly effect?
Title: Re: final boss for DB compo
Post by: neodelito on June 26, 2010, 05:08:37 pm
90% processed 10% alias touch for final render... if you look in the 1rst post model looks like painted.. is the texture efx, i try to use texture paint for add false spot lights, and black bmo for efx like thunders, fire, glow etx... i no use decals.. you can use transparent png in db or black background bmp files to add custom shadows like the scene..

in this pick you can see black boxs, there is the glow efx in the final render (art render)
Here yo can see hoe add light spot or glow in anim8or..
youtube.com/watch?v=8e06PbV5H9I[/youtube]]http://www.
(http://www.[youtube)
Title: Re: final boss for DB compo
Post by: neodelito on July 01, 2010, 03:50:48 pm
3D Master - Forest Giant

by Neodelito

"Jack and Jill went up the hill, but never came down! Well, if they ran into this guy they wouldn't. Great bad ass boss, Good job" Ref. The Gamescreators July Newsletter
LINK: http://www.thegamecreators.com/pages/newsletters/newsletter_issue_90.html (http://www.thegamecreators.com/pages/newsletters/newsletter_issue_90.html)

(http://www.thegamecreators.com/images/newsletter/issue90/3D_neodelito.jpg)

(http://www.thegamecreators.com/images/newsletter/issue90/cover_small.jpg)

Title: Re: final boss for DB compo
Post by: 3Dgeek11 on July 02, 2010, 06:02:28 pm
Wow, congrats, Neodelito. :D

Awesome boss, also. ;)
Title: Re: final boss for DB compo
Post by: 3D Joe Wiltshire on July 02, 2010, 11:02:14 pm
Awesome neo, that mag seems to love you! I was looking around and saw another render of yours in there as well! nicely done haha :)
Title: Re: final boss for DB compo
Post by: neodelito on July 03, 2010, 11:16:49 am
:O)  thanks.. they you can find more renders all make in anim8or..
Title: Re: final boss for DB compo
Post by: rellik420 on July 03, 2010, 12:55:21 pm
congratulations man you always have really good stuff to show.

im curious though. what program do you use to import your rigs and animations into dark basic?
Title: Re: final boss for DB compo
Post by: neodelito on July 06, 2010, 02:38:52 pm
use milkshape and direct x (JT) Bone and skin plugin exporter..
Title: Re: final boss for DB compo
Post by: davdud101 on July 06, 2010, 03:26:04 pm
Really good work, Keep it up.
Title: Re: final boss for DB compo
Post by: Ranko on July 14, 2010, 01:26:41 pm
Hello Neodelito, :)



I'm a great admirator of your meshes and textures, your really have your own style and i love the results ! ;)

I keep working on my modeling / unwraping / texturing skills to be one day at your level (not yet ;D)



I'm curious, what program do you use to unwrap your meshes ?

I understand your method to model meshes now, you seem to always model in a way that there is a "recto" and "verso" of the mesh so you can apply your drawings directly on it, the unwrap is easier.

Thanks for your answers, keep the great work ! ;)
Title: Re: final boss for DB compo
Post by: neodelito on July 24, 2010, 09:38:40 pm
hi ranko, thanks.. i use only anim8or for model and unwrap textures (plane and cylindrical)
Title: Re: final boss for DB compo
Post by: bryananthonydgm on July 25, 2010, 09:26:54 am
Awesome it is! The lightning was nice, giving the monster spotlight!
Fearless little creeps below added the revengeful picture!
Nice job!!!