Anim8or Community
General Category => General Anim8or Forum => Topic started by: master_pallongo on January 29, 2010, 09:11:38 am
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I have made a figure for a weapon and i still don't understan how to make it moves and how to create the animation and etc. I know how to animate but I can't do the bones to move and I already modify the bone options. And whenver the bones move, they move absolutely nothing, I've already seen the "A Simple Walk" tutorial but I Still can let the bones to move.
Thanks,
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Bones are most often used for organic models. You should be able to animate non-organic models, such as mechanical items or weapons, without any bones at all. Virtually all of my animations --- at www.rudyschneider.com (http://www.rudyschneider.com) --- require no bones.
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But how do you animate it? I don't find more tools for animating and moving edges for example.
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use the search on the forums. try looking up morphs or morph animation. theres a few really good tutorials. i think theres a morph tutorial on the tutorials page as well. that will atleast get you started.
i think the only reason u should use a bone for a gun is the recoil. other than that i would think that morphs r the way to go.
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But this works for games done with cre8or? I thought it only used Sequences, but thanks a lot I will try it.
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I think what you mean is that you can't move the bone y and z axis. Well when you move the bones, z and y you use the Right mouse button and the wheel button.
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if thats the case. usually the #1 problem is you didnt unlock the bones. double click on the bone and check (or uncheck) the boxes so you can unlock the ones you want to move.