Anim8or Community
General Category => General Anim8or Forum => Topic started by: Samukun on January 11, 2010, 06:47:38 pm
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I'm having some problems with my current project. What I want is something like this:
(http://img9.imageshack.us/img9/4199/classroomv6.jpg)
But as you can see from this, as soon as I put in the windows, the light fails to pass through it.
(http://img190.imageshack.us/img190/6571/classroomv7.jpg)
The window's transparency is set to 0.1. What am I doing wrong here? ???
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You cant, simple as that. The only work around really is to do two renders, and photoshop the windows in.
Hopefully the next release of anim8or will have a better ray tracer that allows light to pass through transparent objects, or at least tell them not to cast shadows.
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That's too bad. Thanks anyways.
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that is 2 bad.
but the good thing is u can easily make the windows and the outside view easily. ( if you dont have photoshop. get GIMP, its free and pretty damn close to photoshop)
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are you rendering with art tracer? if so try scanline
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I would advise simply leaving the windows as they are in the original. Since a window pane is so transparent, you can't tell whether there's a pane or not anyways, so people assume there is a pane anyways. I say leave it as it is when the shadows work. If you want some reflections you can add them in photoshop or something afterwards.
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hi Samukun, ;)
my suggestions is..
try maker the windows has a OBJECT SEPARATE;
- select and "detach" the windows and maker has other object
- in "scene mode" position your windows WITHOUT CASTS/RECEVEID SHADOWs.
i hope then help your..
sorry my english!
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You cant do that with ART though. All objects must cast shadows.
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heres what you can do. You can make the tanparent glass seperate from the window fram. Only make the frame cast shadow and make the glass not.
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Have a look here http://www.anim8or.com/smf/index.php?topic=1531.msg11543#msg11543 when this subject was first brought up and Steve's imput on it.
Samukun you will have to find a way around it that gives you desired result.