Anim8or Community
General Category => General Anim8or Forum => Topic started by: AnimalCrosser5 on December 30, 2009, 04:11:23 am
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I was wondering if it was possible to switch the textures on an object during an animation.
For example, I want to do a simple model, and instead of using morph targets and different meshes for the eyes and mouth, what if I had a series of textures to map to the eye/mouth area and change them in an animation when I want to animate facial expressions?
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Unfortunately materials are not currently animatable in Anim8or. One solution would be to create a series of identical faces (or complete heads perhaps), each with a different material applied, and all faces/heads applied in the scene in the same location. Which face/head is visible at any given time can be controlled using the visibility function for each face/head.
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version 6 of terranim8or has the capability to create animated textures