Anim8or Community

General Category => General Anim8or Forum => Topic started by: sloGGan on November 07, 2009, 04:35:23 pm

Title: Mirror and shadows.
Post by: sloGGan on November 07, 2009, 04:35:23 pm
How to make mirror (not mirror object) but mirror like this (http://www.anim8or.com/download/preview/class_anim8or.jpg).

Or shadows make like this (http://www.cadmonkey.com/tuts/render_bad_350.gif), not this :( (http://www.cadmonkey.com/tuts/render_good_350.gif)
Title: Re: Mirror and shadows.
Post by: Jdez on November 07, 2009, 06:26:12 pm
For the mirror... look it up where you found the picture. and you need to have v.97 preview. The shadows. You must enable shadows cast and recieved on the object and the plane. Then you need to change the shadow settings of the light. If you don't understand this I can explain in more detail
Title: Re: Mirror and shadows.
Post by: sloGGan on November 08, 2009, 11:55:08 am
I can not understand in anim8or.com, tutorial. I need some help. Jdez, not thanks for your help :S.

Shadows no like 2nd picture, but as 1st. And mirror like this http://wpcontent.answers.com/wikipedia/commons/5/52/Mirror.jpg
Title: Re: Mirror and shadows.
Post by: odp04y on November 08, 2009, 12:54:51 pm
The mirror in Anim8or is just a material.
Make sure you have v.97 then in the material editor
click attributes and enter new
in the top box type "specular" (without quotes)
in the bottom box type "reflection" (without quotes)
You can then edit the specular value in the material editor to adjust the amount of reflection.

For soft shadows in scene mode create a light double click it
click advanced
check the 'cast shadows' box
select raytrace and check the 'soft' box
then change the size box to about 3 (the larger this value the softer the shadows)
Title: Re: Mirror and shadows.
Post by: sloGGan on November 09, 2009, 04:48:24 pm
Thanks, but i can not find "reflection" in bottom box.
Title: Re: Mirror and shadows.
Post by: floyd86 on November 09, 2009, 05:23:30 pm
Thanks, but i can not find "reflection" in bottom box.

You will have to type it yourself ;) but first select the typ: string