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Artwork => Finished Works and Works in Progress => Topic started by: jumpbutton on November 01, 2009, 07:10:36 am

Title: Jumping the Gun: A Thanksgiving Short
Post by: jumpbutton on November 01, 2009, 07:10:36 am


This is the first character animation with bones and actual body movement I have ever done. I got the urge last night to try animation, so I rustled up a few extremely low-quality, low-poly models and made this short.

...Can you tell I'm crazy about camera work?
Title: Re: Jumping the Gun: A Thanksgiving Short
Post by: JC on November 05, 2009, 07:18:04 am
well that certainly was interesting, I'd like to see what you can do with some higher poly models, looks like u've got the basics down, keep it up
Title: Re: Jumping the Gun: A Thanksgiving Short
Post by: Gamemaner1234 on November 09, 2009, 06:36:18 pm
Not bad. I dont use skeletons. I seem to be the king of Morph animation. Hehe.
Title: Re: Jumping the Gun: A Thanksgiving Short
Post by: davdud101 on November 24, 2009, 07:41:01 pm
New here. Hey. Just gotta say somthin... I really like the style you used, it gave it more of a home made feel. but morph targets won't really get you anywhere. i had to learn that the hard way.