Anim8or Community
General Category => General Anim8or Forum => Topic started by: im not a people person73 on February 18, 2008, 02:04:24 pm
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i get slightly irritated whenever i animate something because the frame speed for one second is about 2-3 seconds. please help.
1001010
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isn't there a setting somewhere for FPS? try going in all the advanced parts of the settings (scene, environment etc.)
sorry i can't be more helpful, i'm kinda new to animating
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If you are looking for solution to your frame speed, go to "View->Preferences..", At the bottom you will find 'Frame Rate'. play with different settings of 'Frame Rate' and render it to see how it looks. You can put any value in the 'Others' field between 1 to 60. Make sure to check 'Limit Playback' option for smoother animation. For your information the standard movie frame rate is 24fps.
I am not sure whether it helps or not. If not, please be specific.
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it's either A:my cp speed is slow,B:it seems that it takes longer in my impatient mind or C: i like pie.likely it's A.
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INAPP73,
The frame speed for about 1 second is 2-3 seconds?
There are several places in the process that you can be talking about.
1.) the workspace is slow
2.) it takes 2-3 seconds to RENDER about 1 second of animation
3.) after you have rendered your animation you play back the video that you just created and everything is slower than it should be.
If it's the wrokspace itself, or the render speed, there isn't much you can do about it other than getting a computer with more ram faster processor and faster graphics processing (better graphics card), or just settle for using less lights, and lower poly images. The more lights and polys as well as shadow effects that you are working with, the more it drains on your resources.
If the problem is that your rendered animation is actually slow, it's because you missinterprated how the program works exactly.
In your preferences, you set your frame rate. Let's say regular movie speed of 24 FPS... and then click in "limit playback".
if It's 24fps, that means that, frame by frame 24 1 second has lapsed, by frame 48 2 seconds have lapsed and so on and so forth.
Sage
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ooohhh......thanks,that covered the problem quite well.