Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: rellik420 on October 06, 2009, 03:30:43 pm
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well i want to start animating so i figured iu should do a low poly model and play with that. i figure it would be alot ezsier and faster to make any changes on rigging and modeling. no hands and feet yet but ill do those after i play with my new toy. please if u have any crits on the model for rigging purpose please jump in. the model isnt really for looks.
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any1 know how to fix this? i know its a way to basic rig and i need something for the shoulder but i know ill keep running into problems like this please help
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You have to have high poly areas in your models where they bend, and a larger thigh modifier thing.
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Looks like there is a mistake in the weight painting. Could you post an image showing the colors (no need to use a large file size for that)
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for one model your figure with legs spred. another move the piviot of your bone more to the center of the hip. is this your first model looks pretty good for a first