Anim8or Community
General Category => General Anim8or Forum => Topic started by: Paulo on July 14, 2009, 01:48:42 pm
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Hey everybody !
I made a tutorial to export the scenes from Anim8or to Kerkythea, a free open source photo realistic renderer.
Hum, just a little detail... this tuto is in french... maybe some people here speak french and will enjoy this tuto ^^ Or maybe someone could translate it in english =)
http://pagesperso-orange.fr/paulo54/An8_to_KT.pdf (http://pagesperso-orange.fr/paulo54/An8_to_KT.pdf)
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you forgot to mention 1 important thing....scene size. If e.g. you want to render a wineglass , make sure the glass is about real life size in KT ( the KT grid is 1m x 1m )
This will be hard for city- / landscapescenes ( obviously)
Edit : Forgot to mention ...Nice tut :)
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Thank you very much for your comment benzjie ! Do you read some French ? :p
In fact I never had problem with scene size. But I just realize that we can't resize object in KT indeed ! But we are able to zoom with the camera. So what is the impact of a bad scene size ? What would be your advice to size the scene correctly in Anim8or ?
(In addition I will complete my tuto stating that background, Ground grid and fog are not exported)
Thanks again ;)
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yes...you can rescale objects :) hover your cursor over the move gizmo, press G and the gizmo will change to a square. Now you can rescale ( holding shift will rescale in proportion) your ( selected) object (s)
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ah perfect ! I'm going to add how to rescale the scene in Kerkythea :) and maybe some advice to make the first render :) Thanks !
(little English question : what's the difference between rescale and resize ?)
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(little English question : what's the difference between rescale and resize ?)
In this case ? nothing.
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Thanks for your help benzjie.
I upgraded the tuto : corrections, and above all extension to basic KT operations in order to make a first photo realist render =)
Same link : http://pagesperso-orange.fr/paulo54/An8_to_KT.pdf
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and now for a translation :)
oh..and object size is important because KT is a global illumination engine. Materials appear differently with different size. EG, glas 1 mm thick or 1 meter thick.