Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: || UK WAZZAK || on June 30, 2009, 09:18:42 am
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Im working on this alloy for a very large project im working on. Can you please tell me what needs improving.
NOTE : Centre of the alloy is still being worked on :)
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btw, an Alloy is the name for a metal made up of different ores, so just calling it an alloy isn't really describing what it is. It could be anything.
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Didnt ask for science just said what needs improving :P
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sorry ;)
I'm an arse like that :P
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Hector buddy just ain't in on the lingo... go back to "alloy" :P
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The center on fthe wheel should be more rounded if it's going to fit snug on the hub. Also some raised lettering on the side of the tire (size, #, brand)
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Thanks Ratticis for the idea ill get right on it :P:P:P:P
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Hector buddy just ain't in on the lingo... go back to "alloy" :P
I don't do car talk. :P
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The tire curve of the tire tread looks a bit too flat to me. I would round it out a bit if I were you.
Otherwise its looking pretty good! Though you may want to try to add more segments to the rim to make it smoother.
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Great model, nice use of materials. Aside from points already mentioned the outer circumference of the tyre looks sorta facetted, but it looks more intentional than lack of smoothing. If it is intentional perhaps double the number of tread blocks, making each one smaller. It's a bit hard to see much detail in the tread and elsewhere, perhaps you could post a screenshot of a filled wireframe?
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And i just noticed, i don't see any bolt holes. How's the wheel supposed to stay on? :P
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Perhaps its like Formula1 Cars, One Nut in the Centre of the wheel ( note: Centre spelt correctly for the sake of UK users and Tyre ) ::)
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If the wheel is of the single-nut type the central hole should be splined (usage of the term "spline" in this instance refers to the engineering method of cutting grooves around the inside edges of a drilling which locate with corresponding ridges on the axle to prevent rotational slippage, rather than the graphic "spline" used on this site to refer to a method of creating a curved line). It may already be so modelled, it's a bit hard to tell on the render.
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But if it was, the tire would be a slick
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If it doesn't destroy your work, try sub dividing. Always make a copy, create a new object and paste it there - do this before you make any changes.