Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: Indian8or on June 06, 2009, 04:29:28 am
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Had few hours to spare. So, worked on this. I know, I am not a member of animanon, but I thought I should work on my own concept, just for fun.
I am 100% sure Kreator won't mind it. Hey buddy?
This is a sort of attack helicopter equivalent of steampunk machine.
I call it "HYDRO RAIDER".
Just an experimental prototype. Hope to fly it soon. It is getting fuelled with water and coal at the base.
So, whose side are you on!!!! HA HA.
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neat work indian8or, steam and modern mechanistics is a good concept. looking forward to the textures
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intersting concept. done quite well. the front looks a bit square. looking foward to the final!
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Thanks headwax and lizeal.
Here is a progress.
steam is photoshopped for the stills, will be animated for video.
Still working on it.
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nice. the textures add a lot of life to it.
is the smoke modeled or photoshoped?
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Love the texturing and the backdrop.
IMHO the window texture lets it down.. a little.
Interesting concept
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Nice texturing indian8or! The windows could indeed use some work...maybe a bit of reflection....
The background could use some work too. Try a higher res image and apply some DOF blur.
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I was having a bit of a time figuring out how this would come out "SteamPunk"ish looking... but the texture work really brought it around.
Very distinctive look, and as the others ask... what was the smoke done with?
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Thank you all for your constructive comments. I really needed them to improve my work.
Lizeal93: The smoke/steam is photoshopped in the images above, but as i said earlier, it is modelled for the video.
falloffalot: You are right. I kind of overlooked the window details. I will add some reflections and a bit of transparency once i finish modelling the pilots inside.
floyd86: Good suggestion. I will try DOF blur for the background and motion blur for the rotor blades.
Arik_the_Red: Thanks buddy for encouragement. Actually, these are test renders. I am planning to post more perfect renders. Smoke is photoshopped in the above images.
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Our Steampunk animation Winner Drewi
http://www.animanon.com/Forum/MGalleryItem.php?id=154
Nice Bird Indian8or
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Id make the smoke its own layer, hide everything else, and use it as a texture for a plane in that spot.
GOOD JOB!
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Some changes.
A different render.
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my only problem with the last one is that the smoke should be blowing backwards. from the accelleration.
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you are partially right lizeal. I also gave it a thought and my opinion is actually the rotor blades will create a slight vaccum just underneath them and sort of balance the acceleration. So, the steam/smoke will rise somewhat straight before arching backwards as it is being emitted with considerable force from the exhaust pipes.
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I don't follow that well... If the props are forcing air downward to create lift, wouldn't that make the steam press downward, or more likely just scatter it into oblivion because of the intensity?
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Arik, I loosely followed the following diagram in my logic.
the downwash of air will somewhat cancel the acceleration plus the force of steam being emitted will make it rise somewhat before being dispersed into air.
the following diagram explains the movement of air around blades.
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Then, if I understand what I see in that diagram, the steam ought to pupp downward and into the area beneath the rotors? probably not just straight in, but being stirred around as the rotors whirl, and back up into the blades? Maybe we can get a coast guard 'copter to set off a smoke flare from its tail sometime and show us what would really happen!
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Ha ha! I agree or we can request the "how stuff works" guys to demonstrate.