Anim8or Community

General Category => General Anim8or Forum => Topic started by: GeniusAtWork on February 10, 2008, 05:52:47 pm

Title: Point editing problems, in need of assistance!
Post by: GeniusAtWork on February 10, 2008, 05:52:47 pm
Hi, Im fairly new to anim8tor and im not sure how to point edit. I have read the manual on point editing and followed the instructions but when I change from select mode to point edit mode my  object just deselects and I cant do anything to it. If you could help on this matter it would be much appeciated. :)
Title: Re: Point editing problems, in need of assistance!
Post by: vobla on February 10, 2008, 06:20:09 pm
Can you be more specific.. Just tell us what are you trying to do ;)
Title: Re: Point editing problems, in need of assistance!
Post by: Kubajzz on February 10, 2008, 06:27:24 pm
I guess I know where the problem is...

Have you converted it to mesh? If not, select the object and click "Build>Convert to mesh" before you enter the point edit mode...

See Mesh vs. Parametric shape chapter in the manual (http://www.anim8or.com/manual/3_object_editor.html#mesh_vs_parameteric) for more explanation
Title: Re: Point editing problems, in need of assistance!
Post by: GeniusAtWork on February 10, 2008, 07:57:11 pm
Yes I have converted to mesh but it still doesnt work. it could be a glitch in my download or somthing. Im meaning stuff like shaping a sphere to an egg shape kind of stuff :)
Title: Re: Point editing problems, in need of assistance!
Post by: hihosilver on February 10, 2008, 09:23:23 pm
I'm guessing your problem is that you haven't configured the GUI in anim8or.  To do this, go "file>configure GUI"  You then want to check everything except "smooth outline", "smooth points".  You may want to have the grid on or off, that's your preference of course.  If you haven't done this, I'm guessing you also haven't configured the view preferences, you can change these by going "view>preferences"
Title: Re: Point editing problems, in need of assistance!
Post by: GeniusAtWork on February 10, 2008, 09:29:29 pm
Okay thanks for the help. i will try what you said and if it doesnt work i'll let you know 8)
Title: Re: Point editing problems, in need of assistance!
Post by: GeniusAtWork on February 11, 2008, 02:35:28 pm
I tryed what you guys said but it didn't work. Whenever I change to point edit the object just deselects :'(
Title: Re: Point editing problems, in need of assistance!
Post by: GeniusAtWork on February 11, 2008, 02:44:02 pm
I have found another tutorial thatmight work my point edit but any others would be much appeciated
Title: Re: Point editing problems, in need of assistance!
Post by: Kubajzz on February 11, 2008, 02:48:50 pm
Ok, let's try it step by step:

1. You have an object converted to mesh:
(http://www.dobrodruh.com/Resources/1.jpg)

2. Switch to Point edit mode. The object deselects and the editable points should be visible if you are in wireframe view (if not, see the "configure GUI" box as hiho recommended):
(http://www.dobrodruh.com/Resources/2.jpg)

3. Try to select some points:
(http://www.dobrodruh.com/Resources/3.jpg)

4. When the points are selected, it will be possible to move them etc.:
(http://www.dobrodruh.com/Resources/4.jpg)


If this doesn't help, tell me what point did you get stuck on... and maybe posting an image would help :)

Good luck
Title: Re: Point editing problems, in need of assistance!
Post by: RudySchneider on February 11, 2008, 03:59:44 pm
GeniusAtWork --- I'm guessing the primary reason your object de-selects is because you've inadvertently made it a Group (of objects).  You can only edit ONE mesh at a time in Anim8or.  This fact can actually be handy when you've got several complex meshes near each other.  By selecting one or more objects and clicking Build > Group..., you can essentially prevent any changes to it (them) in Point Edit mode.

I suggest that (in Object Edit mode) you select the object(s) you want to edit and click Build > Ungroup (or use the "u" hotkey).  If you've grouped more than one time, you may have to repeat the Build > Ungroup process until the object(s) you want to edit are completely ungrouped.

By the way, rather than using Build > Group, the way to combine meshes into one mesh is to select the two or more objects and click Build > Join Solids.

Also, by the way, a screen shot of what you're working with, like Kubajzz's example above, does wonders for conveying information for others to interpret.

Hope this helps...
Title: Re: Point editing problems, in need of assistance!
Post by: GeniusAtWork on February 11, 2008, 11:19:06 pm
It worked!!!!!!!!!!!! Thanks for the help guys and I will ask for help if I get stuck again. ;D ;D ;D