Anim8or Community
General Category => General Anim8or Forum => Topic started by: beyond_3rd_dimension on February 07, 2008, 08:17:02 pm
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I saw an animation on youtube about animating a rubik's cube solving itself using Anim8or. Does anyone have any idea about how to do it? A little tutorial sort of thing will be highly appreciated.
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For your information, this is so far I have done regarding the rubik's cube. I am not sure whether I am doing it right or not... Please do comment. I have made 26 individual cubes (except for the middle most cube, to save some poly,,,) at their respective position and with their pivots at about centre (0,0,0). I had to manually drag them to the centre, is there any better way??
Next I added all the cubes into the scene mode. Now comes the problem. at frame 24 I rotated the top section 90 degree. then at frame 48 rotated the right section 90 degree. If I hit the play button now all the cubes (both top and right section) I animated started to move together. DID I MISS SOMETHING?? I spent the whole night with this.... :(:(:(
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I think a video would be helpful to show your problem... I guess you need to add more keyframes to certain positions, but it's difficult to help because I don't really know what's the problem...
By the way here is a link to anim8or.org forum where the original cube author posted the video and answered a few questions... http://anim8or.org/index.php/topic,206.0.html (http://anim8or.org/index.php/topic,206.0.html)
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Kubajzz..... thnx a lot buddy.... I finally solved the problem... your mention about keyframes helped... The problem was i had all the keyframes already in the right place.. but the type should be 'corner' .. it was 'smooth' by default... :) .. thnxx... hope to share my final version very soon.... :D
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See my finished animation of Rubik's Cube....
youtube.com/watch?v=2oWZhurYPs0[/youtube]]http://www. (http://www.[youtube)
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I watched the vid and it came out great.
Good job!