Hey Floyd! I did a bit of "monkeying around" with the green-glass spheres and prism file... using that set of texture/material I modeled a bottle, with an inner and outer lining and also a "soda" to see what would come of it...
The inner bottle sections are smoothe, basic bottle form, while I decided to "bump" the outer section, sort of Coke-but-not-Coke in looks...
I think if I make the inner "soda" area smaller the glass of the bottle will stand out more...
(http://i33.photobucket.com/albums/d69/aric_001/KZOK/sodabottle1.jpg)
I suppose I should make the top.
second render... increased size of outer "bumpy glass"
(http://i33.photobucket.com/albums/d69/aric_001/KZOK/sodabottle2.jpg)
Also, I haven't finished off the top, so the bottle doesn't have its proper lip yet...
Took about 15 minutes to render each time.
And here's the "empty" bottle... by far the longest render time... I dunno for sure, somewhere between 15 mins and 30....
(http://i33.photobucket.com/albums/d69/aric_001/KZOK/sodabottle3.jpg)
And here, final form of the bottle I want to use... Will get it in a scene, incorporating with my diner work...
I had to increase the green to get it to look right.
(http://i33.photobucket.com/albums/d69/aric_001/KZOK/sodabottle4.jpg)
Now to make the bottle cap and labeling :D Taking it back to my "Noon Diner" thread for further "Show and Tell."
Think you IOR might be a bit too high atm. Thickness and shape looks good.
I put "AniNoob for Life" on my siggy because sometimes I think I have a permanent handicap in this area... So, assume I'm in the "Special Education" Department? ;) What is "IOR" and how do I adjust it....?
Also, here's a "stages of the bottle" from the point where I finished the basic bottle, then started to make the bumpy-bits and twists.... plus the "inner soda" and "bottle cap" off to the side. As you see, I made the bottle "inside and out", so as to get the look of an "empty" if I wanted it without the soda.
(http://i33.photobucket.com/albums/d69/aric_001/KZOK/bottledevelopment.jpg)