Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: enzo on February 04, 2008, 11:48:36 am
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Here's a model I am working on; it's my first real effort at an airplane, an Edge 540. I've a few things to fix on this but i'm not aiming for perfection. Texturing is ongoing so it's not complete yet (ignore the grey bit at the front)...
http://www.flickr.com/photos/macasimages/2234923389/
also working on a Extra 300L. Both planes will be part of a "red bull air race test animation".
Here was my first effort at animation, quality is very poor overall but i'm learning so get off my back!! ;)
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The still looks great, the animation has more to offer.
For the model are you thinking about adding ailerons/rudder/elevators?
For the animation, the movements were far too sharp, but good effort.
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Thx for the response machineman9,
For the model i hope to:
- add ailerons/rudder/elevators as you mentioned
- fix the cockpit
- improve the texture then i'll probably leave it.
For the animation I need to figure out an easier way to align the plane to the path. I made the frame rate small cos it was just a test but future animations should be better.
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I think what you need for the animation is less keyframes, as you want the flight to be much smoother.
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Thanks hihosilver, but if the plane needs to turn/roll frequently how can I best maintain smoothness and keep the plane "on track" if u know what i mean,
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One of the most useful tools to keep things smooth is the graph editor. You can find it at "options>graph editor" in scene mode. You can find a section in the manual explaining it Here near the bottom of the page. (http://www.anim8or.com/manual/8_animation.html)
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I didn't even know it existed :) thanks for the tip!!