Anim8or Community
General Category => General Anim8or Forum => Topic started by: $imon on March 05, 2009, 09:50:26 am
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I feel pretty dumb for asking this here haha.. but i really would like to figure this out. I downloaded the example 'bucky ball' file that has both a regular and a multijittered shadow light in it. It render out fine.
Then I tried to remake the scene myself, and whatever I did, I always got the default (multijittered) result.
I tried adding a new light in the bucky ball file, and adding a "sampler" attribute with a "regular" string. No luck. It would show up as a multijittered light.
I must be overlooking some Very obvious. If someone could help me out it would be awesome ^^
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I never got to figure out those lights myself either :D, so your not the only one. I will have another look at it maybe i can figure it out this time *fingers crossed*.
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Haha i thought it was just me floyd, i went through the whole text of the an8 file, but couldnt find anything that was different.. its confusing haha
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Sorry for double posting but I'm really trying to get an answer to this ^,^ Maybe if you read this Steve you would like to reply.
I tried recreating it in an older version of v0.97 , but no luck there either ..
I would really like to get this to work, since it gives better effects on lower samples!
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there's no art raytracer in the older versions. it says that in the 0.97d forum.
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Hey rctmonger1108, ART has been present since v0.97a preview, I thought maybe something was changed since then so that the light attributes didnt work anymore, but this wasnt the case ;)
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I'm sorry that I bump this, but it doesn't seem like anyone has an answer to this yet.. and it's rather confusing me!
It is very probably noone knows the answer but steve.. but oh well :)
tnx for reading