Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: neodelito on February 04, 2009, 09:22:11 pm
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(http://www.duraben.cl/neodelito/Imagenes/ini_post.png)
Hi.. i'm vacation and i take time to model a litle mesh..
is a classic medieval character.. i hope you like.. i upload when finish animation and riggs.
(http://www.duraben.cl/neodelito/Imagenes/mediebal2.jpg)
(Sorry my bad english)
Any body pay for models like that..??? mmm i don`t think..
Pose renders screens..
(http://www.duraben.cl/neodelito/Imagenes/E01.png)
(http://www.duraben.cl/neodelito/Imagenes/E02.png)
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MilkShape..
(http://www.duraben.cl/neodelito/Imagenes/e1.JPG)
(http://www.duraben.cl/neodelito/Imagenes/e2.JPG)
thanks... here are the polycount and de whireframe..
(http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1680018)
Hi this is the final model.. rigged in milkshape..
Formats:
An8 (Anim8or)
obj
3ds
mtl
Ms3D Milkshape rigged
Now You can download... I post here the original file.. my host is down.... (dam...!)
(http://www.duraben.cl/neodelito/Imagenes/caballero2.jpg)
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Looks good, although I don't think it falls into the "classic medieval" category.
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Beautiful as always! Have you ever thought about joining game projects? Or do you enjoy personal work most of all?
Your textures are very nice, do you only use a diffuse map? Have you ever tried using a bump map or specular map?
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Pose renders screens..
(http://www.duraben.cl/neodelito/Imagenes/E01.png)
that's a great camera angle 8)
- c
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ha ha .. yes is not a clasic medieval.. is a classic fantasy medieval...
thanks for your post.
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looks good.
But the wireframe / polycount image isn't working (for me at least). I'm curious to see how much detail is in you model compared to your textures. Your textures are a real inspiration, and I want to see how little modelling you can get away with with such amazing texture work.
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Hi dosser here you can download original Model and texture..
An8
Obj
3Ds
Ms3d