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Artwork => Finished Works and Works in Progress => Topic started by: Boywonda1 on December 30, 2008, 03:08:38 am

Title: House partion1-Kitchen
Post by: Boywonda1 on December 30, 2008, 03:08:38 am
This is one of my best visualisations projects.Though the rest of the house is not done heres the kitchen. the first render is way b4 i got used to textures  :-[ and stuff and the second is b4 learnt the rflctions :D and the rest well... ;D
Title: Re: House partion1-Kitchen
Post by: hihosilver on December 30, 2008, 04:00:07 am
That looks like a pretty nice start, much better when you got used to texturing.
A few things:
The reflection seems a bit strong.  If I were you I'd tone it down a bit.
The window frames are a bit out of proportion, meaning the crossbars and such are much too thick in comparison to everything else.  If they ever are that thick they normally have more detailing and are more intricate.
Same with the handles on the cabinets and fridge, they are a bit out of proportion (too thick) as it would be difficult to get your hand under them to open the doors.
In the second image there is texture stretching on the side of one of the cabinets.
The ceiling could use a bumpmap, though I'd recommend a different texture since I don't usually see any tiled ceilings.

The glossy reflections on the walls look nice though.  They give a good realistic effect.
Title: Re: House partion1-Kitchen
Post by: 3D Joe Wiltshire on December 30, 2008, 02:40:22 pm
My favourite is the second, spooky room.

Couldn't see any problems myself that aren't mentioned above.
Great work!
Title: Re: House partion1-Kitchen
Post by: floyd86 on December 30, 2008, 06:45:26 pm
Couldn't see any problems myself that aren't mentioned above.
Great work!

I agree on hiho, the proportions are a little bit of. Not much but enough to notice.
As hiho said: try playing with the ART attributes. The walls would look great with a slight glossy reflections and maybe a dielectric on the windows.

Another thing is that the textures doesn't seems to match. The cabinets and the walls are very light and the floor is really dark. Try a lighter texture for the floor or a better matching one. Because light and dark contrast can look good (ie black and white).

And as hiho mentioned: i never seen a tiled ceiling either.