Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: General Clivis on November 22, 2008, 01:27:26 pm
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Hey,
I have just finished this work.
comments?
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Looking good, could you show us a real render of the final scene instead of a screenshot. I would like to see how it looks like. A dielectric material applied to that glass will make it look really cool.
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Looks really good, specially the way the background image blends with the modeled objects.
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Looking good, could you show us a real render of the final scene instead of a screenshot. I would like to see how it looks like. A dielectric material applied to that glass will make it look really cool.
i don't realy understand?
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Looking good, could you show us a real render of the final scene instead of a screenshot. I would like to see how it looks like. A dielectric material applied to that glass will make it look really cool.
i don't realy understand?
Which part you don't understand? The render? --> go view>camera and make a render: render> render image. This will give a better effect. On the pic you showed you can still see the camera (on the right).
About the dielectric: this is a ART attribute to make really cool glass. Read more about it here (http://anim8or.com/download/preview/art_raytracer.html)
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a little update.
i closed the aquarium so have a more realistic image.
and i used a render image.
however i did'nt use the glass effect becaus i extrude my faces.
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Very nice, though your sand is sticking out a bit on the right side ;)
You can use the transparent material attribute for your glass panels, even on extruded faces.
Here's an example : http://www.anim8or.com/smf/index.php?topic=1558.0 (http://www.anim8or.com/smf/index.php?topic=1558.0)
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i fixt my sand but i still can't find the window to fill in the glass effects.
can sombody show me a tutorial or something?
i looked on this site http://anim8or.com/download/preview/art_raytracer.html
but it doesn't show how to make something like that
or maby its becaus my englisch sucks
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i fixt my sand but i still can't find the window to fill in the glass effects.
can sombody show me a tutorial or something?
i looked on this site http://anim8or.com/download/preview/art_raytracer.html
but it doesn't show how to make something like that
or maby its becaus my englisch sucks
It's pretty easy but it does indeed take some time to understand. I will try to explain:
- Create a new material
- Click Attributes
- New Attribute, call it 'class'
- Select 'string' and typ in: 'dielectric'
- Creat another attribute and call it 'IOR'
- Select 'float' and make the value 1.33 which is normal glass, ie diamond is 2.5
- Hit ok and set the transparency of the material to 0.3 or something
Type all those things without the quotation marks (') and remember that this can only be done in Anim8or version 0.97.
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That's a good start GC.
Are the fish just flat trans maps or have they been modelled in 3d as they look a bit flat?
Just a little thing but, the edges of the sand on the bottom of the tank needs adjusting so you can't see under it.
Well done
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thanks,
no the fish are 3d models i draw them with line en then use extrude path to make them
to adjust the sand: is it just pulling some points down?
i will try to find en understand the thing you said floyd86 but i will need some time for that.
thanks again
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You might want to stick a thermostat and thermometer, in the scene then add a filter ( perhaps undergravel ) and pump, then animate the bubbles, finally some lighting to the canopy then it`l look really cool !!
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yeah that might be cool.
but my pc is now working allready so slow.
but i will try.
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Just to clear this up, since I've seen it multiple times, the IOR for glass is actually somewhere around 1.5 but of course it varies with different types of glass. 1.33 is actually the index of refraction of water.
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Just to clear this up, since I've seen it multiple times, the IOR for glass is actually somewhere around 1.5 but of course it varies with different types of glass. 1.33 is actually the index of refraction of water.
It is? It's says 1.33 in the art preview section: 'IOR - the index of refraction. This represents how much light is bent as it enters or leaves a transparent material. Useful values include 1.0 (air - no difference than outside of a material), 1.33 (glass), 1.49 (Plexiglas) and 2.42 (diamond).'