Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: Dosser on November 21, 2008, 07:45:07 pm
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Hello all,
Here is a model I've been working on in Blender (first one after doing the intro to character animation tutorial). I'm not here to start flame wars or anything, I just find this community far more knowledgable and helpful than a lot of the blender communities I've seen :S
I'm looking for general advice on how to finish the wings of my bird. I'm happy with most of the shape (haven't done rigging / texturing yet), but the back of the wings is a problem for me. I can't get it looking sufficiently 'feathery'. I have tried individually extruding feathers from the back of the wings, but even that didn't look right. At the moment they look more like a fairy shape to me, rather than bird shaped (I think it's just too smooth and regular). Anyone got advice?
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Dosser, get a picture of a bird wing and turn it into a transmap.
http://images.google.com/images?hl=en&q=bird+wing&gbv=2
Par Exampla; in this image make the surrounds black. Us it as bump map and texture map too.
(http://www.boeing.com/companyoffices/aboutus/wonder_of_flight/images/birdwing_lg.jpg)
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Alternatively, you can model a feather and copy it and arrange it to make a wing.
Like for example: