Anim8or Community
General Category => General Anim8or Forum => Topic started by: animation-nation on November 15, 2008, 11:25:40 am
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I know I tried but it didn't come out too well. I was wondering if i could have some assistance. Here are some refference pictures.
http://joelamoroney.files.wordpress.com/2008/06/buzz.jpg
http://www.mkesports.com/files/QuickSiteImages/Buzz_Lightyear.jpg
http://www.dvdbeaver.com/film/DVDReviews17/a%20John%20Lasseter%20Toy%20Story%20%20Woody%20%20Buzz%20Lightyear%20DVD%20Review/an%20John%20Lasseter%20Toy%20Story%20%20Woody%20%20Buzz%20Lightyear%20DVD%20Review%20PDVD_015.jpg
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Well we can't really help you if we don't know what you're struggling with.
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Just wondering if anybody's a good 3d design modeler
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well probably shapeing it will be kinda easy, like the head, body, and coloring it. But the helmet is tricky if u ask me, i dont know how to make things transparent to make it have that effect. But whats your problem on makeing it..?
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Well I, as one who has very almost one year of experience with this progeam would have a long list but
- Makeing holes for screws.
- Doing the arm (the shapes and the flap for the communicator/scanner)
- The buttons, the legs and feet,
- The hands will have to be the hardest part.
- Those two purple things on the torso,
and I may need assistance with the back...
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Yes, to the best of my modelling experience with anim8or, you can do it with anim8or. You need not model all the things as one piece. Try to model accessories as different objects. As far as materials are concerned, anim8or can offer best of it, you only need to keep experimenting.
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animation-nation
show us what you have done so far and we can help. Or are you asking for somone to model this for you?
For the helmet just use an eviron map for those reflections.
The hands are e asy, just do the hand tut on the tutorial page
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how i would make buttons,intrude,texture,extrude
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And you don't really need the holes for the screws unless people are gonna be seeing the dissasembled body, As others have said, I usually model accessories as seperate objects, since I find it difficult to carve one shape into a full object.
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Hey y'all,
So I tried once again.
I did try to make the arms and legs but I just don't have that much experieice with this program.
This is what I made so far;
http://img19.picoodle.com/img/img19/3/11/18/f_buzzlightyem_a51979a.png
This is what I'm using to help
http://www.pixar.com/featurefilms/ts/images/behind_buzz_wire.jpg
And here's what I was wondering, I was wondering if there were any good 3d modelers here so I could work with them. I build the most of the figure I can and the other can finish it.
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I just don't have that much experience with this program.
Just keep at it, practice makes perfect. By the time you have finished every part of Buzz you won't need someone else to do it for you. ;)
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Heh. Good advice lynn22.
animationnation,
do you have a goof full face shot of buzz, not at an angle.
and do you have a profile shot of his face? again not an angle shot?
or do you have a buzz toy you can photograph?
if you do stick them up.
animanon.com has a mentor program that would help you.
ask for Kevin Kreator.
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haha andrew!!! I have already started doing Buzz, but my kids hav`nt got a buzz lightyear toy so I`m going off off web photos
at the moment!.... seriously if animation wants any help then obviously check out www.animanon.com.... perhaps we can start animating him as well
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I'd recommend not trying to copy Pixar's wireframe. Instead find a rendered shot of Buzz and draw that. Honestly, the Pixar wireframe looks so different from the real thing that even if you copied it perfectly it would look wrong.
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here`s what I started, looking for more refs how are the legs jointed?
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bit more today .... head is just a jpeg mapped onto ovaloid sphere for now...
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Helmet is a bit... odd, the helmet joint interested me, so i tried modelling it, an8 file attached.
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Thanks for your input Joe!.....I hav`nt yet finished the helmet yet, what with other bits and pieces in progress I just do little bits now and again. but it seems the party who started the thread off ie: animation nation does`nt appear to be interested in the topic now.
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Nice work Kevin. That face, is err interesting
Yes it's a pity about animation nation
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If you want the best reference, without having to keep pausing the movies, check out your local toy store for a small Buzz Lightyear toy (should be less than $10). In my opinion reference images never match up to a physical object, especially when trying to get a look from that tricky angle that the camera always seems to miss. Even George Lucas still uses maquettes for the CG objects in Star Wars.
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I have already started doing Buzz, but my kids hav`nt got a buzz lightyear toy
5L1D3R: Yep you are right, But I don`t wanna spend cash out on a toy. unless my kids really want it ( which they don`t)