Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: floyd86 on November 13, 2008, 10:19:38 am
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A couple of days ago you could read here (http://www.anim8or.com/smf/index.php?topic=1557.msg11665#msg11665) that physics made with cre8or can be import in anim8or now. I have been playing with this and it's a great addition to anim8or.
I made some test renders, really simple ones to try it out and I love it. Finally you can use physics in your animation and it's sweet ;D.
---> this is one of the tests i did. I just made four object: a ball, a pilar, a block and a ramp to give the ball it's speeds. Made a small building with it in scene mode. Imported it in cre8or and added physics. Then back in anim8or i could apply some materials and camera-movement.
Check it out, it's the best addition to anim8or since ART imo.
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Very cool test render! ;)
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ooh, textured realistic collapse of a building in anim8or, never thought i'd see it, but it now can be done.
Kappax has outdone himself.
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Thats very cool, that now physic engine is possible now in Anim8or in connection with Cre8or.
At first I want to learn how Terranim8or work before i start with Cre8or.^^