Anim8or Community

General Category => General Anim8or Forum => Topic started by: skullkrusher101 on September 18, 2008, 01:32:56 pm

Title: rigging/modling question
Post by: skullkrusher101 on September 18, 2008, 01:32:56 pm
So I know Im definitly doing something wrong and Im hoping there might be an easy answer to this.

I used cylinders to model my characters based on the tutorials on MP3d's site. And I know in the rigging tutorial there he mentioned there was a proper way to model joints but didnt cover what it was.

Im pretty happy with the way the knee joints came out on my characters, guess I just got lucky there, but the elbows need work. I didnt do anything special for the elbows, its just basicaly a cylinder. Im not going for an ultra realistic look, just a cartoonish look.

What happens is when I bend that joint or twist it, it ends up looking like a baloon animal. (pinched off in other words)

So if anyone has any tips or could point me to a tutorial on proper modling techniques for joints when it comes to animating I would appreciate that.

Thanks.
Title: Re: rigging/modling question
Post by: floyd86 on September 18, 2008, 05:31:06 pm
Maybe some screenshots?? 'Its ends up looking like a baloon animal' is not very helpfull.
Title: Re: rigging/modling question
Post by: lynn22 on September 18, 2008, 06:00:30 pm
I think I know what you mean. Your arm is one cylinder therefore when it bends - usually more then a knee does - it will pinch/crush at the bend/elbow.

You could try the following : use 1 cylinder for the upper arm part and 1 cylinder for the lower arm part, when the arm bends the cylinders will slide into each other.
Title: Re: rigging/modling question
Post by: headwax on September 18, 2008, 11:41:01 pm
http://cg-nation.com/community/archive/index.php/topic,198.msg2984.html#msg2984

have a read through this, note especialy pics posted by mp3d and hiho
Title: Re: rigging/modling question
Post by: skullkrusher101 on September 20, 2008, 12:09:52 am
Thanks headwax thats exactly what I was looking for.

and.. is that a Connor MacLeod avatar you got there? nice.