Anim8or Community
General Category => Anim8or v0.98 Discussion Forum => Topic started by: rellik420 on September 13, 2008, 04:08:11 pm
-
OpenGL Vendor: ATI technolgies Inc.
OpenGL Renderer: Radeon 700 DDR x86/MMX/3DNOW!
OpenGL Version: 1.3.2454 Win9x Release
OS Version: Windows ME (4.90) Build 73010104
AA Setup: SPP 16
Multi-Jittered
MultiThread off and on (no difference).
Rendered in Object Mode.
Made in v.95 opened in v.97c
Hopefully I gave you all the information needed.
Heres my problem.
-
This is probably something in your material that behaves differently. If you send me your project I'll take a look at it.
-
hopefully this uploads it
-
Thanks but I think I just found it by experiementing. I'll use your example to test the fix. The ambient light setting for AA renders was being set too high by a factor of PI.
#097-019 - ART AA renders are too bright.
-
Yes, it fed your rendering problem as well. Thanks for reporting this.
-
not a problem thanks for fixin it