Anim8or Community
General Category => Anim8or v0.98 Discussion Forum => Topic started by: mcheccyb on July 25, 2008, 05:18:48 am
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there is only one thing in anim8or that really annoys me, that fact that you can't rotate from the center of the selection.
in blender whenever you rotate it does this, and it makes things so much easier.
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While you can't automatically frame points, edges, or faces, you can select an object, press F to frame it, and that will in turn set the view's pivot at the center of the object, allowing you to rotate around it.
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I think what mcheccyb means is that when you rotate multiple objects orientation, they each rotate about their own axis.
you can have them all rotate about a central point be grouping them and then ungrouping them when you finish.
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no i don't mean that.
if i were to select some points on the edge of the model they would rotate around the axis applied to the mesh they were in.
i want to rotate the selection around the center of the selection and the same with scale.
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An object's Pivot is one of the things that is not accessible with scripts. If pivot was scriptable it could be moved for specific rotations.
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The object's pivot is accessible from scripts. It would be possible to select points of a mesh and run a script to move an object's pivot to the center of the selected points so that any rotation or scaling of those points would be around the new pivot. Unfortunately, the script would have to be a command script since parametric scripts must return a shape. That means that you would have to select your points, then run the script from the menu, then rotate or scale your selected points.
If there is any real interest, I will post a script (in the ASL section of the forum) to do that in the next couple of days.
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if it would be that awkward to do then i don't think you should bother.