Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Pages: [1] 2

Author Topic: IK sorta working for me.  (Read 14772 times)

Tanzim

  • Guest
IK sorta working for me.
« on: May 20, 2008, 01:57:39 am »

It's happened before to me, but this time I've actually thought of making screenshots ;D
Enjoy, unless it's happened to you as well:
BTW: if this topic is useless, I'll delete it.
Logged

thecolclough

  • Sr. Member
  • ****
  • Posts: 890
  • 3D Ignoramus 1988-2002, Anim8or User 2002-present.
    • View Profile
    • www.mattghc.com
Re: IK sorta working for me.
« Reply #1 on: May 20, 2008, 04:10:40 am »

looks... interesting.  i'm guessing it's not really meant to be doing a nose-dive like that though?  i've never even tried the IK button myself...
Logged

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
Re: IK sorta working for me.
« Reply #2 on: May 20, 2008, 04:20:35 am »

I though it doesn't work?
Logged

Tanzim

  • Guest
Re: IK sorta working for me.
« Reply #3 on: May 20, 2008, 04:26:18 am »

thecolclough: actually I was just mucking around with it and moving the bones in all sorts of directions, it's pretty cool, you move one bone and every bone behind it movies along (of it has set limits) like string
spicy: it's just not fully implemented, no it's not 'meant to work'
Logged

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
Re: IK sorta working for me.
« Reply #4 on: May 20, 2008, 04:27:54 am »

Yeah that's what I thought, well an intresting find
Logged

mcheccyb

  • Full Member
  • ***
  • Posts: 173
    • View Profile
Re: IK sorta working for me.
« Reply #5 on: May 20, 2008, 11:13:59 am »

mine dosn't even show up, it's greyed out can't use it :-[
Logged

spicy

  • Sr. Member
  • ****
  • Posts: 546
    • View Profile
Re: IK sorta working for me.
« Reply #6 on: May 20, 2008, 02:45:06 pm »

mcheccyb that's because it's not supposed to work. Tanzim made it work "somehow". It's not implented into anim8or yet, and yes it's greyed out for all of us. It must be some kind of bug
Logged

tiodiego

  • Newbie
  • *
  • Posts: 15
  • Quake 3 lover!
    • View Profile
    • Umriagplutix
Re: IK sorta working for me.
« Reply #7 on: May 20, 2008, 07:10:56 pm »

You can try inverse kinematics on anim8or by pressing "SHIFT + I" even if it is grayed out :P!! then you choose a bone and start moving it, but the new bone position wont be saved once you stop pressing the left mouse button though.
Logged

hihosilver

  • Global Moderator
  • Hero Member
  • *****
  • Posts: 1294
    • View Profile
Re: IK sorta working for me.
« Reply #8 on: May 20, 2008, 08:35:27 pm »

Oh man, this is making me want IK even more :P
Logged

flametiger74

  • Full Member
  • ***
  • Posts: 152
    • View Profile
Re: IK sorta working for me.
« Reply #9 on: May 20, 2008, 11:19:22 pm »

It's not grayed out for me either. I tried it but it looked weird after I did it on a figure. I'm gonna' wait until it's fully working before messing around with it.
Logged

Tanzim

  • Guest
Re: IK sorta working for me.
« Reply #10 on: May 21, 2008, 06:24:33 am »

tiodiego: Cool, I didn't know that, thanks for saying :D
Logged

Bobert

  • Full Member
  • ***
  • Posts: 120
    • View Profile
Re: IK sorta working for me.
« Reply #11 on: June 16, 2008, 10:18:47 am »

I can't wait for IK. Hurry Steve Hurry!
Logged
If a squirel had lips...could it whistle?

sciwizeh

  • Newbie
  • *
  • Posts: 22
    • View Profile
Re: IK sorta working for me.
« Reply #12 on: June 17, 2008, 08:37:14 am »

cool i just messed around a bit with it, wish it saved the positions though
Logged
<a href="http://www.freewebs.com/sciwizehgames">My site</a>
<a href="http://matrixpeckham.googlepages.com">My other site</a>

neirao

  • Sr. Member
  • ****
  • Posts: 624
  • Neirao
    • View Profile
Re: IK sorta working for me.
« Reply #13 on: May 19, 2011, 09:13:39 pm »

 :o
only now i see this demo function(SHIFT+I)
cool!

i think then need some hierarchy/ adjusts for finisher..
« Last Edit: May 19, 2011, 09:23:00 pm by neirao »
Logged

neirao

  • Sr. Member
  • ****
  • Posts: 624
  • Neirao
    • View Profile
IK ONLINE SAMPLE CODE
« Reply #14 on: May 26, 2011, 08:31:51 pm »

here a link with sample and code "Inverse kinematics with two segments":
http://www.kynd.info/library/mathandphysics/inverseKinematics_01/


i think then no is very hard to implements.. :)
« Last Edit: May 27, 2011, 08:57:37 am by neirao »
Logged
Pages: [1] 2