There is a difference between the poly count and the movie resolution. I would also add the most significant factor which I think is the ability of the artist.
I'm not an artist, I just tinker with Anim8or to make work presentations or amusing ditties. I often think things don't look right and I'm sure someone with more artistic flare could make it look loads better, even at low poly and low res.
I know that if I use a low poly object and set the smooth angle "wrong" it will look blocky or as if it has seems. As I increase the poly count I get better appearance at the expense of longer render times.
If I set the movie image resolution to 320x240, I will get a fuzzy pixelated result. If I set it to 1920x1080 (1080p) I will get a nice clean image but it will show all the creases and defects in my models.
The bell has 1752 faces so looks pretty smooth. The video is available at 1080p (you may need to set the youtube viewer settings).
But is it a quality animation? (well it sounds OK
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