Is there any way to select two points and have Anim8or basically cut across/connect them like the Topo knife?
I wondered about this for a while, often times to avoid weird geometry issues I end up needing to cut across faces to create more lines on a model. Sometimes this can be unorthodox with setting the right view angle.
Why not use the connect points tool or maybe select the edges and use the connect edges function?
Is there any way to select two points and have Anim8or basically cut across/connect them like the Topo knife?
I wondered about this for a while, often times to avoid weird geometry issues I end up needing to cut across faces to create more lines on a model. Sometimes this can be unorthodox with setting the right view angle.
Why not use the connect points tool or maybe select the edges and use the connect edges function?
Woah!! I've been looking for something like connect edges for a while. Tbh all these years I've been thinking it was supposed to be similar to merge points. I've been using Cut Edges and then drawing across with the knife tool.. that'll save some time, thanks!
As far as connecting two point across a face, "Connect points" seems like it'd be the name of the exact function I'm looking for. but I can't find anything with that particular name. Hopefully I'm describing it right - this happens on faces with 4 or more points. when they are not completely flat, or when there are curved profiles and such, like in the photo I attached to this post (I realize this isn't a "valid" method of modeling objects, but I use Anim8or a lot for CAD as opposed to rendering so I often just want to rough out a profile)