I've started planning out a new project and I need a stage in a large hall or field. But I will also have small objects on the stage that I want to zoom in to.
In Anim8or I usually use 1 anim8or unit = 1cm. With this scale my floor object is 3656 x 4350 anim8or units - big. The smallest object of interest on the stage will be 1cm ish, but I still want to see the detail if I zoom to it.
When I rendered a long shot the image was blank because I forgot to extend z far.
I started to wonder if there are other problems waiting to catch me out if I work with large objects, or if I change it, working with small objects.
Is it best to use a smaller scale, e.g. 1 anim8or unit = 10cm, or doesn't it really matter?