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Author Topic: Reflection Problems  (Read 7867 times)

Tanzim

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Reflection Problems
« on: April 18, 2008, 05:52:33 am »

So heres the problem:
My object reflects other objects (it has the specular attribute (string: reflection)) but it won't reflect the cubemap in scene mode :-[ (Setting->Environment->Cubemap Texture)
Anyone have any ideas ???
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floyd86

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Re: Reflection Problems
« Reply #1 on: April 18, 2008, 07:07:27 am »

I believe that is not able yet to reflect background maps with ART. Probably steve will fix this in the next release, till then you just should wait.

hihosilver

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Re: Reflection Problems
« Reply #2 on: April 18, 2008, 02:32:58 pm »

As floyd said, that's not possible yet (remember it's still a beta version.)  What I did for an environment in one of my projects, was that I created a sphere and gave it an environment map, then I resized it to a very large size in the scene, and used that as my environment.
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Tanzim

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Re: Reflection Problems
« Reply #3 on: April 18, 2008, 09:59:30 pm »

Got it, and good idea, I think I'll use it
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